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What Would Be The Most Produced Mech?


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#1 theta123

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Posted 02 October 2013 - 08:45 AM

I have been browsing Sarna.net for a while, getting really into the mechwarrior universe. Being a long time WW2/Military/history fan, aswel as a historic firearm owner and shooter (Military bolt action rifles)....I find the Mechwarrior universe so facinating. Once i have proper money i can get myself books and technical readouts ETC.


But i have one question ....

What would have been the most produced mech in the mechwarrior universe? The sherman/T34 of battletech! The universal carrier of the inner sphere and houses!

I am throwing a hunch here and thinking off the Hunchback being the most produced??

#2 CyclonerM

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Posted 02 October 2013 - 09:16 AM

View Posttheta123, on 02 October 2013 - 08:45 AM, said:

I have been browsing Sarna.net for a while, getting really into the mechwarrior universe. Being a long time WW2/Military/history fan, aswel as a historic firearm owner and shooter (Military bolt action rifles)....I find the Mechwarrior universe so facinating. Once i have proper money i can get myself books and technical readouts ETC.


But i have one question ....

What would have been the most produced mech in the mechwarrior universe? The sherman/T34 of battletech! The universal carrier of the inner sphere and houses!

I am throwing a hunch here and thinking off the Hunchback being the most produced??

I am "shooting" this statement without even consulting Sarna, but i assume Centurions or Hunchbacks are the most produced 'Mechs in the Inner Sphere :ph34r:

Edited by CyclonerM, 02 October 2013 - 09:16 AM.


#3 dal10

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Posted 02 October 2013 - 09:20 AM

Wasp stinger urbanmech

#4 Adridos

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Posted 02 October 2013 - 10:46 AM

Locust is the undisputed king in numbers produced.

Followed by the Wasp, Stinger, Urbie trio Dal mentioned.


That is most produced, not the "best bang for a buck" kind of deal as with M4/T-34.

#5 Spokes

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Posted 02 October 2013 - 11:07 AM

Though not produced in the same eye popping numbers as the Locust, Wasp, Stinger or UrbanMech, I think the Charger deserves an "honorable mention" here. :ph34r:

http://www.sarna.net/wiki/Charger

#6 Lord Ikka

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Posted 02 October 2013 - 11:52 AM

Like dal10 and Adridos said, the Light Mechs dominate in numbers produced, for the simple reason that A- they are cheaper and B- they involve less advanced tech (at least the Mechs listed do). That means that any number of worlds can make them, whereas the larger and more advanced Mechs take respectively larger worlds.

Edited by Lord Ikka, 02 October 2013 - 11:52 AM.


#7 Sadistic Savior

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Posted 02 October 2013 - 12:12 PM

View Posttheta123, on 02 October 2013 - 08:45 AM, said:

I have been browsing Sarna.net for a while, getting really into the mechwarrior universe. Being a long time WW2/Military/history fan, aswel as a historic firearm owner and shooter (Military bolt action rifles)....I find the Mechwarrior universe so facinating. Once i have proper money i can get myself books and technical readouts ETC.


But i have one question ....

What would have been the most produced mech in the mechwarrior universe? The sherman/T34 of battletech! The universal carrier of the inner sphere and houses!

I am throwing a hunch here and thinking off the Hunchback being the most produced??

Definitely the locust.

I do not think there is a canon answer. But the Locust would be logical one.

#8 dal10

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Posted 02 October 2013 - 01:13 PM

in 3050, aka supposedly current time. there are around 2000 locusts in existence. but there are roughly 5000 stingers. Stingers were also put into production 20 years earlier than the locust, with the first wasps coming out 15 years prior to that. (the modern wasp first debuted in 2471 while the initial series came out 7 years earlier) (could not find a wasp unit count for 3050.)

so more total units in existence by 3050 plus existing for a longer period of time? i would say that more stingers were produced than locusts.

Urbanmech is up there because urbanmech. extremely cheap for a battlemech, packs a hefty punch and is ideal for garrison duty? i doubt the factories could keep up with the demand.

Edited by dal10, 02 October 2013 - 01:13 PM.


#9 theta123

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Posted 02 October 2013 - 01:41 PM

Fascinating! thanks guys! keep that juicy info coming!

oh man, if i was alive in the battletech universe, i would be a proud welder working hard on producing those mechs!

unless.....some nuke dropped on my factory....
Damn you succesion wars!!

#10 Adridos

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Posted 02 October 2013 - 05:45 PM

View Postdal10, on 02 October 2013 - 01:13 PM, said:

in 3050, aka supposedly current time. there are around 2000 locusts in existence. but there are roughly 5000 stingers. Stingers were also put into production 20 years earlier than the locust, with the first wasps coming out 15 years prior to that. (the modern wasp first debuted in 2471 while the initial series came out 7 years earlier) (could not find a wasp unit count for 3050.).


Strange. Where do you have the numbers from?

Also, active count is something different to units produced, since both mechs go down in just a few shots. 3025 and before, the lore makes it as if the Locust was a much more common sight than either of the humanoids. But hey, that's FASA and they were not that keen on consistency.

#11 dal10

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Posted 02 October 2013 - 06:26 PM

was taken directly from sarna.

My logic does make sense though. both mechs were used for the exact same thing and both mechs were basically as expendable as mechs go. you would think they would have similar attrition rates.

#12 ValdnadHartagga

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Posted 02 October 2013 - 09:09 PM

View Posttheta123, on 02 October 2013 - 01:41 PM, said:

Fascinating! thanks guys! keep that juicy info coming!

oh man, if i was alive in the battletech universe, i would be a proud welder working hard on producing those mechs!

unless.....some nuke dropped on my factory....


You might be disappointed, most 'Mech factories are fully automated ;)

#13 theta123

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Posted 03 October 2013 - 07:47 AM

View PostValdnadHartagga, on 02 October 2013 - 09:09 PM, said:


You might be disappointed, most 'Mech factories are fully automated :D

*reads Sarna

...

...

but...but....
Posted Image

#14 Rowanas

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Posted 03 October 2013 - 10:02 AM

It's not 3050. It -should- be, but it's september 3050 and the clans haven't even invaded a little bit. Hell, we own Ferris, The Rock and half a dozen other periphery worlds by September 3049.

#15 Strum Wealh

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Posted 04 October 2013 - 01:59 PM

View Posttheta123, on 03 October 2013 - 07:47 AM, said:

*reads Sarna

...

...

but...but....
Posted Image


The repair and refit facilities (that is, those facilities that refurbish existing units, but are largely incapable of producing new BattleMechs from raw materials) still use manual labor, but the actual 'Mech factories (that is, those facilities that produce new-construction BattleMechs from raw materials) are (canonically) fully automated.

#16 theta123

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Posted 05 October 2013 - 05:47 AM

Very well then

Im opening a mech repair shop! Jagermech, wolverine, Griffin and catapult pilots get a 10% discount (No gausscats/AC40 mechs)

#17 Skylarr

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Posted 05 October 2013 - 11:04 AM

View Posttheta123, on 05 October 2013 - 05:47 AM, said:

Very well then

Im opening a mech repair shop! Jagermech, wolverine, Griffin and catapult pilots get a 10% discount (No gausscats/AC40 mechs)

How about a BattleMaster?

And my Mackie?

#18 theta123

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Posted 05 October 2013 - 11:13 AM

View PostSkylarr, on 05 October 2013 - 11:04 AM, said:

How about a BattleMaster?

And my Mackie?

Battlemasters aswel but not for mackies...Seriously getting spare parts for those is a pain in the behind. I contacted Skobel Mechworks and they be like "oooh we have only one factory left"....Stupid mongro's!

#19 Anjian

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Posted 11 October 2013 - 11:56 PM

The only way a refit shop could successfully repair and sustain so the so many Battletech models is with the invention of 3D printing. So instead of stocking parts for every mech, which is impossible, we can 3D print one when needed as long as the blueprints are provided.

If a Steve Jobs or Henry Ford ruled the mech world, or if mech industries adopted the kind of model the Soviets had that enabled them to produce and outnumber their enemies, the Battletech world would have rationalized towards a few "winning" mechs instead to maximize volume production and lower the cost of each unit. It would also be logistically sustainable in the battlefield, broken mechs can be cannibalized for parts to sustain surviving mechs, which is often necessary when parts are unavailable and to maintain operational readiness.

But of course, 3D printing of parts can change the equation.

Edited by Anjian, 11 October 2013 - 11:57 PM.


#20 theta123

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Posted 13 October 2013 - 04:36 AM

This is pretty much how WW2 worked. Germany won the war for many reasons, one of them being the fact they could not introduce one cost effective, tank type with a chassis that could be used for dozens and dozens of vehicles.
The sherman tank is a perfect example for this. You have the sherman tank, but you also have the M7 priest, M10 and M36 Tank destroyers, M12/40/43 SP artilleries, tank recovery vehicles and more... All based on one chassis with as much simular parts as possible

Our M7 priest has a broken bogie wheel? there is a knock out, burned out M4 sherman over there, lets take his bogie wheel.


Meanwhile germany was sitting on Its old pre war PZ3 and 4(wich were INSANELY expensive to produce, 108 000 reichsmarks in 1944)..Meanwhile the panther was uparmoured to 45 tonnes and became a reliaiblity nightmare ( 114 000 reichmarks to produce). The tiger tank was effective, but insanely expensive (880 000 Reichmarks in 1942. 440 000 in 1944)

While the STUG 3 and PZIII shared compoments, most of germanies tanks did not.
Sure german tanks were powerfull....But its like sending one Atlas into battle against 6 hunchbacks...





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