

#1
Posted 31 May 2014 - 12:06 PM
#2
Posted 31 May 2014 - 12:08 PM
#3
Posted 31 May 2014 - 12:09 PM
#4
Posted 31 May 2014 - 12:33 PM
#5
Posted 31 May 2014 - 12:35 PM
Without jump jets, there's a lot of places where you end up having to fully expose yourself in order to not hit, "invisible walls." Jump sniping lets you clear those invisible walls without having to expose your mech for an extended period.
Fixing the map geometry would allow mechs without jump jets to fire while behind at least some form of protection, which would help combat jump sniping as the poptarts would have more difficulty hitting a smaller target.
#6
Posted 31 May 2014 - 12:37 PM
Guess what the meta there was?
#7
Posted 31 May 2014 - 12:37 PM
We call that the Diablo map.
#8
Posted 31 May 2014 - 12:42 PM
It would bring back the old school MW4/MWLL jumpsniping featuring ER PPCs and Gauss rifles most probably. high possibility of creating a new "meta"
Edited by MechB Kotare, 31 May 2014 - 12:45 PM.
#9
Posted 31 May 2014 - 12:43 PM
While your lasers/SRMs are overheating you like crazy, someone boating ACs can simply hold down the trigger and watch your mech pop at both long and short range.
#10
Posted 31 May 2014 - 12:44 PM
#11
Posted 31 May 2014 - 12:46 PM
#12
Posted 31 May 2014 - 12:54 PM
Aresye, on 31 May 2014 - 12:35 PM, said:
Without jump jets, there's a lot of places where you end up having to fully expose yourself in order to not hit, "invisible walls." Jump sniping lets you clear those invisible walls without having to expose your mech for an extended period.
Fixing the map geometry would allow mechs without jump jets to fire while behind at least some form of protection, which would help combat jump sniping as the poptarts would have more difficulty hitting a smaller target.
Sooo this. People keep telling me im wrong, but to me, Invisible walls have huge impact on overall gameplay. Hard to do PeekShootBack tactic with ERLL (e.g) with anything larger than fast moving (accelerating/deccelerating) Light/medium mech.
Edited by MechB Kotare, 31 May 2014 - 12:55 PM.
#13
Posted 31 May 2014 - 12:57 PM
#14
Posted 31 May 2014 - 01:57 PM
Octavian, on 31 May 2014 - 12:06 PM, said:
BRING MOAR LRMS!
#15
Posted 31 May 2014 - 01:57 PM
Quote
Well something clearly needs to be done about hill climbing penalties and/or jumpjets. EVERY single mech in the tournament finals had jumpjets. Obviously jumpjets are not balanced, especially since most mechs with jumpjets give up absolutely nothing in exchange for having jumpjets.
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