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Daishi Rumbling Bumbling Stumbling


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#1 Diablobo

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Posted 30 May 2014 - 04:39 PM

Well guys, since it looks like we are going to be unable to change the engines of the Clan mechs, we should probably get used to piloting a super slow and ponderous 100 ton mech if we are going to get used to the Daishi, aka Dire Wolf.

I know that most Atlas pilots do not use a 300 engine in them. The extra speed and torso turning ability of a bigger engine goes a long way towards making up for the already slow moving Atlas' nature. I myself don't bother putting anything less than a 350 in it, and it's been a long time since I have plodded along in a 300. I'm pretty confident I am not alone in this.

Since the Daishi is going to be hampered by such a slow engine, it would behoove us to stick 300s in our Atlas mechs now to get acclimated. I'm sure that the Daishi will have superior torso and arm movement stats to the Atlas, but no amount of stat tweaking will make up for the super slow speed. It is going to be an easy target for the Arty and Airstrike rain of thunder that its opponents will unleash upon it; not to mention being the lastest with the mostest to the battle. Better bring your raincoats.

As we all know, speed is life in MWO, so if you plan on piloting a Daishi, I would suggest getting used to driving a slow Atlas now to blunt the pain and shock of the Daishi later. PGI needs to give a warning to future Daishi pilots: Be prepared to be shocked-but not in a good way.

Since the Uller and Puma are also going to be unusually slow, we should also practice using slow lights as well. I know that our slow IS mechs can't pack as much firepower or be as durable, but we should get used to piloting them now nonetheless.

Edited by Diablobo, 30 May 2014 - 06:19 PM.


#2 Merrick

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Posted 30 May 2014 - 04:40 PM

umm, i always stuck with the stock 300 of my atlas... any bigger meant less guns and ammo which was unacceptable or adding a vulnerablity with an xl which was even worse... ;)

#3 SirLANsalot

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Posted 30 May 2014 - 04:43 PM

View PostDiablobo, on 30 May 2014 - 04:39 PM, said:

Well guys, since it looks like we are going to be unable to change the engines of the Clan mechs, we should probably get used to piloting a super slow and ponderous 100 ton mech if we are going to get used to the Daishi, aka Dire Wolf.

I know that most Atlas pilots do not use a 300 engine in them. The extra speed and torso turning ability of a bigger engine goes a long way towards making up for the already slow moving Atlas' nature. I myself don't bother putting anything less than a 350 in it, and it's been a long time since I have plodded along in a 300. I'm pretty confident I am not alone in this.

Since the Daishi is going to be hampered by such a slow engine, it would behoove us to stick 300s in our Atlas mechs now to get acclimated. I'm sure that the Daishi will have superior torso and arm movement stats to the Atlas, but no amount of stat tweaking will make up for the super slow speed. It is going to be an easy target for the Arty and Airstrike rain of thunder that its opponents will unleash upon it; not to mention being the lastest with the mostest to the battle. Better bring your raincoats.

As we all know, speed is life in MWO, so if you plan on piloting a Daishi, I would suggest getting used to driving a slow Atlas now to blunt the pain and shock of the Daishi later. PGI needs to give a warning to future Daishi pilots: Be prepared to be shocked-but not in a good way.

Since the Uller and Puma are also going to be unusually slow, we should also practice using slow lights as well. I know that our slow IS mechs can't pack as much firepower or be as durable, but we should get used to piloting them now nonetheless.

We should also get used to doing the same with our light mechs. Stick a standard engine in a Spider or Jenner, and see how you like it. Of course the Uller and Puma will pack much more firepower, but it will give you a pretty good feel for the pain.



Speed is NOT life in MWO, that only applies to Light mechs.

If you are using a 350 STD in your atlas, then you are walking around UNDERGUNNED for a 100 ton death machine. 300/325 are good eng for a Atlas as it allows you to bring lots of BIG GUNS, something that a 100 ton mech excels at, and the HS needed to keep it cool. Turning speed (torso) isn't that different between those 3 engs.

Edited by SirLANsalot, 30 May 2014 - 04:43 PM.


#4 Bishop Steiner

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Posted 30 May 2014 - 04:43 PM

how terribad! One might have to run a mech the way it was meant to be run!?!?!?!?!?!?!


Good, tired of undergunned ballerina Assault mechs.

Edited by Bishop Steiner, 30 May 2014 - 08:29 PM.


#5 Diablobo

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Posted 30 May 2014 - 04:45 PM

View PostSirLANsalot, on 30 May 2014 - 04:43 PM, said:



Speed is NOT life in MWO, that only applies to Light mechs.

If you are using a 350 STD in your atlas, then you are walking around UNDERGUNNED for a 100 ton death machine. 300/325 are good eng for a Atlas as it allows you to bring lots of BIG GUNS, something that a 100 ton mech excels at, and the HS needed to keep it cool. Turning speed (torso) isn't that different between those 3 engs.


Oh there you are....you must be one of those slow moving and turning Atlas mechs that I run circles around and completely negate that superior firepower by removing your ability to bring that firepower to bear. Nice to meet you.

Edited by Diablobo, 30 May 2014 - 04:46 PM.


#6 KharnZor

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Posted 30 May 2014 - 04:50 PM

View PostDiablobo, on 30 May 2014 - 04:45 PM, said:


Oh there you are....you must be one of those slow moving and turning Atlas mechs that I run circles around and completely negate that superior firepower by removing your ability to bring that firepower to bear. Nice to meet you.

Posted Image

#7 Creovex

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Posted 30 May 2014 - 04:51 PM

Fyi - Assault Mechs are suppose to move like you are relocating a home.... not be Optimus Prime all baller and tucking/ rolling ninja style.

#8 Mcgral18

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Posted 30 May 2014 - 04:52 PM

View PostDiablobo, on 30 May 2014 - 04:45 PM, said:


Oh there you are....you must be one of those slow moving and turning Atlas mechs that I run circles around and completely negate that superior firepower by removing your ability to bring that firepower to bear. Nice to meet you.


You know, like 100 tonners are supposed to be.

Obscene amounts of firepower will make the Daishi remind you what that name means.

#9 Diablobo

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Posted 30 May 2014 - 04:53 PM

I love House of Cards.

#10 El Bandito

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Posted 30 May 2014 - 04:54 PM

Brawler Atlai with 350-360 engines still catch me off guard sometimes. Anything slower, usually eats my Lurms and dies.

Edited by El Bandito, 30 May 2014 - 04:58 PM.


#11 ShadowWolf Kell

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Posted 30 May 2014 - 04:57 PM

View PostEl Bandito, on 30 May 2014 - 04:54 PM, said:

Brawler Atlai with 350-360 engine still catches me off guard sometimes. Anything slower, usually eats my Lurms and dies.



Was in a game earlier today with 7 of them. On one side. Wasn't mine. ;)

Edited by ShadowWolf Kell, 30 May 2014 - 04:57 PM.


#12 El Bandito

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Posted 30 May 2014 - 04:57 PM

View PostShadowWolf Kell, on 30 May 2014 - 04:57 PM, said:

Was in a game earlier today with 7 of them.


Now that's a nice surprise. ;)

#13 Vassago Rain

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Posted 30 May 2014 - 05:00 PM

View PostSirLANsalot, on 30 May 2014 - 04:43 PM, said:



Speed is NOT life in MWO, that only applies to Light mechs.

If you are using a 350 STD in your atlas, then you are walking around UNDERGUNNED for a 100 ton death machine. 300/325 are good eng for a Atlas as it allows you to bring lots of BIG GUNS, something that a 100 ton mech excels at, and the HS needed to keep it cool. Turning speed (torso) isn't that different between those 3 engs.


I have never played an atlas without endo and a 350 engine.

#14 Diablobo

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Posted 30 May 2014 - 05:01 PM

That's fine guys....go ahead and tryhard in a slow Atlas with its what- an extra 5 or 6.5 tons of weapons, HS, or whatever? I'll take the speed over the firepower anyday, especially since you can usually squeeze Endo in there to make it up.

An Atlas has the exact same amount of critical slots as a Locust, and you eventually reach the point of diminishing returns when it comes to more weapons with regards to more heat being generated. Anyone that uses a 300 in an Atlas is doing it wrong.

#15 SirLANsalot

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Posted 30 May 2014 - 05:01 PM

AS7-D-DC (LBX)
AS7-D-DC (AC20)
AS7-D-DC (UAC)

AS7-D (LBX)
AS7-D (AC20)
AS7-D (UAC)

AS7-RS (AC20/LRM)


These all are just ones I quickly whipped up.

#16 Koniving

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Posted 30 May 2014 - 05:03 PM

Just to mention it... I still think the Inner Sphere mechs are too fast and agile.
<.<
>.>

*Ducks under an Urban mech.*

#17 Vassago Rain

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Posted 30 May 2014 - 05:04 PM

View PostSirLANsalot, on 30 May 2014 - 05:01 PM, said:

AS7-D-DC (LBX)
AS7-D-DC (AC20)
AS7-D-DC (UAC)

AS7-D (LBX)
AS7-D (AC20)
AS7-D (UAC)

AS7-RS (AC20/LRM)


These all are just ones I quickly whipped up.


I posted your RS in our vent.

CT ammo, 41 rear armor, med pulse lasers, no endo, 300 standard, LRM10s with artemis,

2/!0, strict gold.

#18 Bishop Steiner

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Posted 30 May 2014 - 05:06 PM

View PostVassago Rain, on 30 May 2014 - 05:00 PM, said:


I have never played an atlas without endo and a 350 engine.

I have. Very nice firepower.....when you finally get to the fight, and IF you can keep their lights from swarming you (though in fairness, a 400 BH doesn't turn fast enough for that issue)

In general, I prefer between a 325 and a 350, but that is mostly due to my impatience to actually get to the fight, not be playing mop up 5 minutes later.

But then, outside of SMM Atlases lose that RT so fast most times, no matter their engine, what class of BFG they could bring seems moot more often than not anyhow.

I think the fact that if you take one side of the DireWolf off, it will still outgun most Atlases, will count for something.

View PostKoniving, on 30 May 2014 - 05:03 PM, said:

Just to mention it... I still think the Inner Sphere mechs are too fast and agile.
<.<
>.>

*Ducks under an Urban mech.*

*Urbanmech sits on you* (Because they like me)

#19 Diablobo

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Posted 30 May 2014 - 05:06 PM

I am so looking forward to killing slow Daishi mechs. It will be almost unfair.

#20 SirLANsalot

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Posted 30 May 2014 - 05:07 PM

View PostDiablobo, on 30 May 2014 - 05:01 PM, said:

That's fine guys....go ahead and tryhard in a slow Atlas with its what- an extra 5 or 6.5 tons of weapons, HS, or whatever? I'll take the speed over the firepower anyday, especially since you can usually squeeze Endo in there to make it up.

An Atlas has the exact same amount of critical slots as a Locust, and you eventually reach the point of diminishing returns when it comes to more weapons with regards to more heat being generated. Anyone that uses a 300 in an Atlas is doing it wrong.



Using Endo on a massive assault mech like that, IS doing it wrong.

Your taking up Crits that could be used to...oh..I dunno, bring more guns/bigger guns or HS to keep current weaponry from melting you down into slag.

Taking Medium Lasers on an Atlas (I have seen far too many do this).....never a good idea. The D/K/RS can kinda get away with it since they have the HP's for it, the RS has the better locations for them, but holding shift for a quick arm lock can make use of 4 ML across the chest of a D/K. Just taking 2 ML to save tonnage.....might as well not even take the things.





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