#1
Posted 31 May 2014 - 06:55 PM
the reseen Marauder.
I've always contended that the basic design actually was not bad, just poorly executed, and actually made a lot more sense than the Unseen Macross version.
Not a way to make friends and influence people, at least if they are classic Macross or old timey Btech fans.
Well, simple fact, we will NEVER see the Unseen in Btech again. Some of us still want the mech regardless. So, instead of the multiple attempts to reinvent the wheel, I thought I would just redesign the ReSeen some and get some input.
one mostly true to the P-PHX TRO (save for repositioning the AC back to it's proper dorsal position)
and one with styling cues taken from the original unseen and novel descriptions.
Thoughts?
#2
Posted 31 May 2014 - 07:41 PM
#3
Posted 31 May 2014 - 07:54 PM
I'm not a "purist" by any stretch, so any version of a Marauder that evokes the "feel", is good.
Your second version, the Dorsal Cannon looks a lot closer to what we'd get from PGI.
But, yeah...tragically probably never see one
#4
Posted 31 May 2014 - 08:13 PM
Ed Steele, on 31 May 2014 - 07:41 PM, said:
well, they still use illustration of the Reseen or variants of it, such as in the XTRO, so IDK, Of course, we won't get it here, but not my worry, just lookist for critique on what is a yay or nay, basically.
#5
Posted 31 May 2014 - 08:32 PM
#6
Posted 31 May 2014 - 08:51 PM
#7
Posted 31 May 2014 - 09:05 PM
Barantor, on 31 May 2014 - 08:51 PM, said:
the ac was described as having a very vulnerable rotation linkage, so to me mounting it in a huge armored sleeve would sort of be the opposite of that. Visually might make an interesting change for the 3050 upgrades.
#8
Posted 31 May 2014 - 10:02 PM
Love your stuff
#9
Posted 01 June 2014 - 12:49 AM
looks mean and fantastic!
#10
Posted 01 June 2014 - 01:03 AM
But you have inspired me to turn my ONI-k into a marauder for a few games.
Although I'll probably upgrade to like 2 mpls, and dhs. With endo and max armor. That's roughly the 3050 variant! IIRC.
#11
Posted 01 June 2014 - 01:38 AM
Idk, somehow this reminds me of Half Life.
Whatever, awesome job as usual Bishop.
#12
Posted 01 June 2014 - 02:11 AM
By the way, how do you calculate how much % of the image is different from another one?
#13
Posted 01 June 2014 - 02:14 AM
#14
Posted 01 June 2014 - 05:40 AM
Essentially the Mech was designed around FF Armor. Removing that would actually reduce the protection of all locations and eventually force a redesign of the armor plating to better cover the cockpit. Much like the Cyclops, the Marauders computers systems were hard to replace, and prone to damage with the reduced armor, so like the cyclops, pilots started forming armor hoods to try to better protect it. Eventually a more standardized version of this "street mod" was added to the factory version as part of the armor redesign with standard armo.
#15
Posted 01 June 2014 - 06:22 AM
Bishop Steiner, on 31 May 2014 - 09:05 PM, said:
Exactly what I meant. All the reseen and unseen varaiants have a very esposed rotation device, but they all seem to stick with a very thin and unarmored gun for the most part. I would rather see something blocky at least at the base. This way when you strap in different cannons into it in MWO you would have that visual change as well.
I still feel the arms need to go away from the more 'modern' cataphract style and more toward the orion style or even more in line with the awesome's ppc arm. The lore i've read both on sarna and in some of the books never really says which parts are used from the marauder on the cataphract so I would suggest using the cataphracts lets and crotch rather than any of the upper parts.
The only other thing I would suggest is that the nose still looks a little too similar, it really has to read different to make a visual difference IMO.
Hope I'm not being too critical Bishop, I like what you have done but of course I have my own ideas I just don't draw as well.
Edit: I was just wondering, if the torso gun is supposed to rotate then does it work with the arms or would it be easier to have it be a fixed gun. I know some folks would cry foul about a gun that doesn't rotate, but that would set it one more step away from the unseen version that is not usable. The linkage could still be there but the gun would be set on the torso crosshairs instead of thea arms?
I might try to hack something together in gimp later with what I was talking about.
Edited by Barantor, 01 June 2014 - 06:28 AM.
#16
Posted 01 June 2014 - 07:06 AM
#17
Posted 01 June 2014 - 12:24 PM
Bishop Steiner, on 31 May 2014 - 06:55 PM, said:
I could have sworn I responded here.
"Fix" as in affix the turret to be straight as a mount instead of a turret (MWO doesn't use turrets). The AC is far too unique looking. Swap arms for Cataphract-style arms. Remove drooping antennae (not only do they look out of place; it's a direct mirror of the original that you're trying to avoid copying). Longer forelegs. I know what you're doing with the Y-shaped feet, but honestly it's too "Catapult" and not enough "Marauder." Something a bit more unique; it's got long legs and I think it needs more support at the feet.
Laser modular slots in the arms, ones large enough so that PPCs don't look like 'shrimp sticks'.
Have you considered other cockpit locations? That'd be the largest step in making it 'unique'. Maybe one closer to the AC for the "hover the hill visibility" and aim?
Consider putting together a different variant -- the main one is the most recognizeable.
Jumpjet solution? I'm not seeing any on it.
#18
Posted 01 June 2014 - 01:22 PM
Koniving, on 01 June 2014 - 12:24 PM, said:
I could have sworn I responded here.
"Fix" as in affix the turret to be straight as a mount instead of a turret (MWO doesn't use turrets). The AC is far too unique looking. Swap arms for Cataphract-style arms. Remove drooping antennae (not only do they look out of place; it's a direct mirror of the original that you're trying to avoid copying). Longer forelegs. I know what you're doing with the Y-shaped feet, but honestly it's too "Catapult" and not enough "Marauder." Something a bit more unique; it's got long legs and I think it needs more support at the feet.
Laser modular slots in the arms, ones large enough so that PPCs don't look like 'shrimp sticks'.
Have you considered other cockpit locations? That'd be the largest step in making it 'unique'. Maybe one closer to the AC for the "hover the hill visibility" and aim?
Consider putting together a different variant -- the main one is the most recognizeable.
Jumpjet solution? I'm not seeing any on it.
Don't think any of the Marauder variants have JJs?
I thought the arms looked cataphract enough, I agree with the legs though and it either needs to go with cataphract legs or something completely different like smaller stalker legs.
#20
Posted 01 June 2014 - 01:35 PM
5D is one of the non-autocannon ones like the 3D so maybe alter the back end near the autocannon mount and throw them in there, unless it is one of the ones with JJs in the legs.
Also if you make the JJs too much like those glaug rocket pod thingies on the back end like your pic then that will be a definite 'no-no' with old Harmony Gold.
Cataphract has some franken parts from the marauder in the lore, I think using the legs and crotch would work.
Edited by Barantor, 01 June 2014 - 01:36 PM.
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