

My Impressions Of Mwo After Couple Weeks Of Playing
#1
Posted 01 June 2014 - 05:47 PM
I would give money to this game if they fixed the annoying little bugs. It appears to me as a rough beta at this point. Plus, the BT universe is huge...not just 'mechs; and only a small handful of mechs, at that. It's disappointing. No chat lobby? We're supposed to meet people in-game and communicate outside of game? Why isn't there a general lobby? This isn't 1996.
I emjoy it, but sorry; not going to pay money for it. Fix it. I've read posts about the past and I honestly can't blame people for leaving. I was without a decent pc for a couple years; finally get one - all my RL friends that were playing had all ragequit. Roughly a dozen people that I played the TT for years. So much potential.... *sigh*
#2
Posted 01 June 2014 - 06:02 PM
I don't agree with the direction of a game like this; here, balance is central, competitive multiplayer gaming number one. 'E-sports'... ugh. I don't expect people to agree with me, and I understand that a F2P MP only game is going to be like this, but to me it's very, very anti-BT.
Concerning your bugs... not being able to rejoin a match isn't a bug, rather a limitation I imagine in their code. I've never joined a game without clicking 'play'. Care to elaborate? Also never had to strip/log out before, that's a new one to me.
The problem is that yes, it feels like a beta. It was released as open beta FAR too early which seriously cut their ability to develop and now their 90% based on balancing the game rather than new features.
#3
Posted 01 June 2014 - 06:11 PM
Lynchpin1, on 01 June 2014 - 05:47 PM, said:
I would give money to this game if they fixed the annoying little bugs. It appears to me as a rough beta at this point. Plus, the BT universe is huge...not just 'mechs; and only a small handful of mechs, at that. It's disappointing. No chat lobby? We're supposed to meet people in-game and communicate outside of game? Why isn't there a general lobby? This isn't 1996.
I emjoy it, but sorry; not going to pay money for it. Fix it. I've read posts about the past and I honestly can't blame people for leaving. I was without a decent pc for a couple years; finally get one - all my RL friends that were playing had all ragequit. Roughly a dozen people that I played the TT for years. So much potential.... *sigh*
Actually in 1996 we did have a general lobby. It was called Mercnet, and it came with Mechwarrior 2: Mercenaries, bundled with the game, free to use as much as we wanted.
#4
Posted 01 June 2014 - 06:18 PM
The cost for MC is ridiculous. 7 bucks should give you more than a medium mech. Hell, it shouldn't be different prices on anything, imho - they'll get more money in the long run because people will be dumping cash into the little things (isn't that the way the online gaming market is going, anyway? Being a microtransaction-based game...you'd figure you'd ahve more to microtransact, right? lol)
As for being a simulator-nah. For example, the gauss rifle is a railgun....the charge on it is annoying. Maybe taken into consideration Solaris-type rules; yes it should charge some, but it's not Solaris. Would be cool if they had an arena subgame, though. would be cooler still if they actually had aerospace / battlespace / aeromechs...tanks...hovertanks... elementals (although I may be mistaken on the timeline of the game). I mean I like the spirit of it, I do...just off-base a bit.
I'm a little irked at how difficult it is to find basically anyone to play with...no chat lobby in-game is pure bull. Anyway, I do like the game; it's just not polished enough, imho.
be nice if they even had mercnet, lol. I dont remember it - but then again, it was 15 years ago. Wasn't MW2 lobby some crap Microsoft thing, like you had to join microsoft game lobby or something. Maybe I'm thinking of MW3.
#5
Posted 01 June 2014 - 06:33 PM
#6
Posted 01 June 2014 - 06:39 PM
#7
Posted 01 June 2014 - 06:41 PM
Lynchpin1, on 01 June 2014 - 05:47 PM, said:
critical loadout, red exclamation ERROR that causes you to strip mech and log out to fix
your first bug i have never heard of, i have been here since first wave closed beta
you should submit this along with any supporting info to support@mwomercs.com
same with your second bug
there was a bug with items not refreshing untill you saved the mech but that bug and its relatives have been crushed in the last few patches
a red exclamation will only indicate you have an issue with your build, fixing the issue, click it to see what the issue is (ie no ammo for a gun ect) will either remove the ! or change it to yellow if there are still issues but less urgent ones, yellow ! can be ignored if you are doing the change on purpose (ie low or no armour on an empty arm), the ! will remain after saving but the build will be valid , you can save on a red ! but you cannot launch with one (invalid build)
if you are experiencing red ! that does not clear after solving the problem (ie placing an engine)
again you should email support@mwomercs.com
support may take a few days to get back to you, they are a small team and are likely looking into your issue / checking for resolves ect
you desire this game to be a great game, the only way that will happen is if people submit the issues we have to the devs/support
Lynchpin1, on 01 June 2014 - 05:47 PM, said:
good
don't let anyone make you feel pressured to do so either, tell them to shove off
the beauty of the free to play model is a non spending player is just as valued as a spending player, ideally all players should be spending players for the company to be happy
but a player opening his/her wallet should be a sign that the company has done something right for the player and they are happy
for some people its simple things, allowing them to paint their mech, releasing their favorite mech of all time or just fixing a bug that has been annoying them for a long time
for others its the bigger features, private matches was a big one that landed just recently
alot of people were holding out for that and are now very happy
on that note, development for this game is a constant value
it does not end like regular AAA or boxed games
just like other free to play titles like league of legends, if you looked at the state of that game from 6 months ago you would see massive changes, not all at once but over time features get built up and improved
it has been announced by the devs that they are coding a rejoin match feature and lobby's ect
but these features are low on the list as community warfare (factions at a min) take precedence over all else at the moment
a few months ago Assault was hardly any different to Skirmish, now we have turrets and its a wildly different beast, a few months before that we got artillery, slowly the game is building into the BT based game we all want it to be
(i believe AI tanks will appear in the future as tanks are just turrets that can move)
however the pace of development here is slower that what alot of people are used to ... unless your a DICE fan then its super fast and awesome hahah
development is slow because the studio is small, its growing but it is small (sustainability is good)
submit your bugs
be patient
#8
Posted 01 June 2014 - 06:47 PM
My buddy has the exact same problem with connecting to lobby after a game. We both have to alt+f4 because it simply stays at Connecting... even after using MW repair tool.
The red exclamation point bug somply states ERROR and I can't fix it until afater I log. I'm not being an idiot about it. It smply states ERROR. And it does have somthing to do with items, because after you back in the items you removed are back on the mech.
I am a patient person, at least under normal circumstances. Finally getting the game and seeing what a huge disappointment with it's current tate...it really does feel like a beta. Which is unfortunate.
I'll work on the bugs some more, though. is there a log somewhere?
#9
Posted 01 June 2014 - 06:51 PM
scuse the typos, keyboard issues
#10
Posted 01 June 2014 - 06:57 PM
#11
Posted 01 June 2014 - 07:06 PM
Naduk, on 01 June 2014 - 06:41 PM, said:
your first bug i have never heard of, i have been here since first wave closed beta
you should submit this along with any supporting info to support@mwomercs.com
same with your second bug
there was a bug with items not refreshing untill you saved the mech but that bug and its relatives have been crushed in the last few patches
a red exclamation will only indicate you have an issue with your build, fixing the issue, click it to see what the issue is (ie no ammo for a gun ect) will either remove the ! or change it to yellow if there are still issues but less urgent ones, yellow ! can be ignored if you are doing the change on purpose (ie low or no armour on an empty arm), the ! will remain after saving but the build will be valid , you can save on a red ! but you cannot launch with one (invalid build)
if you are experiencing red ! that does not clear after solving the problem (ie placing an engine)
again you should email support@mwomercs.com
<snip>
submit your bugs
be patient
Kilo 40, on 01 June 2014 - 06:33 PM, said:
It's nice that you guys don't encounter these bugs, but the stuff he's talking about are known issues.
The red exclamation with no explanation is often the bug where it's double loaded some item onto a slot -- there can sometimes be two, e.g., a/c ammos on top of each other. The game gives no explanation because the game only gives explanations for build problems not for bugged situations. You have to figure out what you were editing, take it completely off, then put it on again.
Also, there are a variety of "connecting" errors. Some are simply due to a dropped connection, etc. but in many cases they make the game hang. For example the training grounds bug where you drop into the map, but the connection thingy just keeps spinning -- you can walk around and such, but you have to force quit. Ran into a similar issue today that happens every so often, the game hangs on exit and requires a force quit.
I'm sure the devs have a nice big stack of issues on the bug tracker.
None of these are a show stopper for me, though the connection errors that require force quit are quite annoying, but people's tolerances vary.
#12
Posted 01 June 2014 - 07:08 PM

#15
Posted 01 June 2014 - 07:30 PM
#17
Posted 01 June 2014 - 07:44 PM
#18
Posted 01 June 2014 - 07:45 PM
Lynchpin1, on 01 June 2014 - 05:47 PM, said:
This is definitely an item that I'm astounded is not in game. I mean seriously, it is such a HUGE fundamental element of any online game (especially an ONLINE ONLY game), that its omission here is mind boggling.
Especially 1.5 years after "live".
#19
Posted 01 June 2014 - 07:51 PM
WarZ, on 01 June 2014 - 07:45 PM, said:
This is definitely an item that I'm astounded is not in game. I mean seriously, it is such a HUGE fundamental element of any online game (especially an ONLINE ONLY game), that its omission here is mind boggling.
Especially 1.5 years after "live".
Right? The first thing I wanted to do was get and chat with fellow Btech players...I've been unable to do that. Upsetting.
I've found that the Mek java-based game has a great community that are quite willing to help new players and vets alike - and it's a simple Java applet. (I have to recommend it though - pick a faction and they have seasonal warfare battling over certain planets with mech factories, labs etc which unlock other in-game items when captured - its a very, very good TT based- campaign). I made the assumption that there would be a much wider game than what we have.
#20
Posted 01 June 2014 - 08:09 PM
MWO is essentially a big "C-", passing but just barely. Just barely enough to foster hope and support from noobs in the form of these ridiculously priced mechs, paints, promo packages, etc etc etc. Etc etc and more etc.
Thousands upon thousands of battletech fans have learned this the hard way ($$$) and have left, and been left with a world that seems a little darker since PGI couldn't accomplish a fraction of their plans, while probably putting more nails in the coffin for the IP.
Edited by sokitumi, 01 June 2014 - 08:15 PM.
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