

Clan Mechs On Test? Has Anyone Tested Them?
#1
Posted 04 June 2014 - 01:26 PM
Sorry if this has all been covered before.
#2
Posted 04 June 2014 - 01:27 PM
MechLord71, on 04 June 2014 - 01:26 PM, said:
Sorry if this has all been covered before.
#3
Posted 04 June 2014 - 01:42 PM

#4
Posted 04 June 2014 - 01:50 PM
#6
Posted 04 June 2014 - 02:02 PM
#7
Posted 04 June 2014 - 02:03 PM
LordKnightFandragon, on 04 June 2014 - 01:58 PM, said:
So they will be on test for us to play with?
Doubtful, they have not announced a public test of the Clans. They probably will not because inevitably there will be criticism and negative feedback so they probably want to keep that to a minimum (especially if it is legit) in order to sell as many clan packs as possible.
#8
Posted 04 June 2014 - 02:12 PM
Lostdragon, on 04 June 2014 - 02:03 PM, said:
They have low confidence in their own product then? lol.
#10
Posted 04 June 2014 - 02:17 PM
Edited by MechLord71, 04 June 2014 - 02:17 PM.
#11
Posted 04 June 2014 - 02:24 PM
#12
Posted 04 June 2014 - 02:25 PM
#13
Posted 04 June 2014 - 02:28 PM
#14
Posted 04 June 2014 - 02:29 PM
Russ Bullock[color=#292F33]
45]
[color=#8899A6][color=#B1BBC3]@[/color]russ_bullock[/color][/color]
[color=#66B5D2]@[/color]TheRoadbeer [color=#66B5D2]@[/color]Tru3b0rn nope could be made tomorrow. But the June 17th build entered test today. LOTS to test. Need to focus on bug fixes...
#18
Posted 04 June 2014 - 02:46 PM
#19
Posted 04 June 2014 - 06:25 PM
Corbenik, on 04 June 2014 - 02:29 PM, said:
Shouldn't they... You know, actually test them then?
Getting a test drive is just a bonus for finding the massive amount of things that no doubt require anything from a half hour hotfix to a twelve hour maintenance and redownload of every single asset related to whatever is broken, BEFORE they ruin the live servers for weeks. There's also bound to be a TON of balance issues that a proper test server could (mostly) fix or at least make less OP/worthless.
There's just one problem with that: It makes sense.
#20
Posted 04 June 2014 - 06:48 PM
Kassatsu, on 04 June 2014 - 06:25 PM, said:
Shouldn't they... You know, actually test them then?
Getting a test drive is just a bonus for finding the massive amount of things that no doubt require anything from a half hour hotfix to a twelve hour maintenance and redownload of every single asset related to whatever is broken, BEFORE they ruin the live servers for weeks. There's also bound to be a TON of balance issues that a proper test server could (mostly) fix or at least make less OP/worthless.
There's just one problem with that: It makes sense.
Yeah, making sense, one thing almost all modern day games and companies do not do......
They all serve to convolute and confuse everything in the name of making the all mighty buck....or yen, shekel, rubel, deustchmark...w/e.....yeah I spelled half those wrong....
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