GreyGriffin, on 04 June 2014 - 11:12 PM, said:
I really don't like the idea of burst fire autocannons or dot PPCs. Although it would probably improve ballistic balance in lieu of a real fix like contextual cone of fire, it robs AC's of the unique characteristic that separates them from lasers. Right now they (or rather the AC/5) works in tandem with the PPC to form the sniper meta, but they are not the real culprit. Instant pinpoint convergence is.
Give it a good long look and see if it actually is a convergence issue or a front loading damage issue.
If it was simply a convergence issue then why are we not seeing lasers as being meta.If convergence is the issue then wouldn't the ability to hit instantly (like a laser) and correct misses ( like a laser can) coupled with no ammo dependency and relativley good damage to heat outputs make them ideal for use in groupfired clusters?
Go look at the listed tournament winners mechs.there are none over 35 tons that even use a laser or a weapon that is not FLD at all. All of them are AC5 + PPC with a rare gauss thrown in. FLD is the meta and it is seperate from convergence.A single FLD weapon still produces the damaging mechanics that make them superior to all other damage application methods.
So let's say we get a fix to instant pinpoint convergence what now?
the new meta is chain fired Front loaded Damage weapons since they still posses the superior damage dealing mechanics.
FLD weapons still rule the roost with all other weapons being second and third class.
Why use two large pulse laser to apply dispersed damage all over a target and have to deal with the nerf to convergence if a solo AC20 is superior in every way mechanicaly speaking?
Addressing convergence to fix what is actually a FLD mechanics issue will be about as effective as addressing heat as a means of handling FLD (ghostheat) our meta shifted very slightly but still revolved around the FLD mechanics.
Now as for robbing AC of thier unique character.Part of the problem is their unique character is breaking the game.The FLD needs to go.But FLD is not the only unique character ACs posses.
Lasers produce no impulse to the target ACs do.
Lasers produce higher heat and have longer recycle times on average than an AC.
Lasers fire easy to see beams ACs are not as easily "traced" to their source.
Just think about the battletech table top game. In that game mechanicaly speaking the laser damage and the AC damage were treated exactally the same yet players still opted to use the ACs because they had more characteristics than a single differentiating feature like FLD.
We need to bite the bullet and realize that preserving one characteristic of a weapon is not worth having a garbage mechanic dictate the meta.I personaly have grown quite bored with only having 20% of MWo as viable in competition.
MetalGandalph, on 05 June 2014 - 12:06 AM, said:
I am from germany and its maybe right that my post is not that good formulated as it would be in german. Anyways the idea behind the reduced range for ac 10 and ac5 is that this would make them more a medium range weapon wich is not that good for jumpsniping anymore.
Removing the front loaded damage mechanic would make them not good at jump sniping AND solve a host of other issues.
Many of the suggestions are redundant solutions to an issue or outright sledgehammering a mechanic into submission to the point that it becomes utterly useless.
Small adjustments done after careful consideration is the way to go.