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#21 B0oN

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Posted 15 June 2014 - 04:26 AM

Easy fix for all of this JJ´ing ...
Reinstate "cockpitshake" in its first and finest/most immersing version and about half of this "play-style" dies .

Get the scientists to work on it, quickly .

Edited by Rad Hanzo, 15 June 2014 - 04:27 AM.


#22 ImperialKnight

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Posted 15 June 2014 - 06:19 PM

View PostRad Hanzo, on 15 June 2014 - 04:26 AM, said:

Easy fix for all of this JJ´ing ...
Reinstate "cockpitshake" in its first and finest/most immersing version and about half of this "play-style" dies .

Get the scientists to work on it, quickly .


the devs already said they condone jump sniping as a method of playing the game. if they REALLY wanted to get rid of jump sniping, all the need to do is disable AC and PPC firing while a mech is airborne

#23 Koniks

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Posted 21 June 2014 - 03:58 PM

SRM SHD-2D2 is OP. Pls nerf, PGI. (Yes, Alpha was a 3-person premade but not on voice comms. We flanked Red Team at Epsilon by way of Kappa and the ship to get them in a pincer.)

Posted Image

Edited by Mizeur, 21 June 2014 - 04:01 PM.






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