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Jagermech Dd Versus The Jagermech A


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#1 ZizZazZuz

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Posted 05 June 2014 - 10:47 AM

Which do you think is better? Don't give me any 'depends on what you prefer', I mean seriously, which mech performs better on the battlefield?

#2 Maverick27

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Posted 05 June 2014 - 12:32 PM

I prefer the jager S and A. I have no need for the 6 ballistics hardpoints of the DD

#3 ExplodedZombie

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Posted 05 June 2014 - 02:06 PM

A has missiles right? You either use it as LRMs (others are better) or as a brawler with (S)SRMs (others are better). S is best. DD is more of a novelty mech for the MGs. Pre-ghost heat DD was fun, but meh.

#4 TercieI

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Posted 05 June 2014 - 02:09 PM

There are three really good JM6 builds:

2xAC20
2xGauss
3xUAC5

DD can run any, A can only run two, but with oversized, easy-to-hit-arms. Thus, the JM6s rank thus: S, DD, FB* <huge gap> A

*my favorite by FAR...it's the PPCs.

Edited by Terciel1976, 05 June 2014 - 02:09 PM.


#5 ZizZazZuz

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Posted 05 June 2014 - 04:06 PM

View PostTerciel1976, on 05 June 2014 - 02:09 PM, said:

There are three really good JM6 builds:

2xAC20
2xGauss
3xUAC5

DD can run any, A can only run two, but with oversized, easy-to-hit-arms. Thus, the JM6s rank thus: S, DD, FB* <huge gap> A

*my favorite by FAR...it's the PPCs.


Interesting. Can the DD actually handle using all six of it's ballistics hardpoints? And are there builds specifically for the FB?

#6 TercieI

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Posted 05 June 2014 - 04:15 PM

View PostZizZazZuz, on 05 June 2014 - 04:06 PM, said:


Interesting. Can the DD actually handle using all six of it's ballistics hardpoints? And are there builds specifically for the FB?


There are people who run MGs in the DD, but I think that's a mediocre use of a JM6. There's no other realistic way to fill all six ballistic hardpoints.

The Firebrand can run the "Rifleman" build with LLs as well as AC/5s or it can run (as mine does) 2 AC/5s and 2 PPCs, all in the arms. The torso mounts on the Jager aren't very high, so they're nowhere near as good as the arm mounts since you have to be much more exposed to use them. Those arm energy hard points are what makes the Firebrand special.

#7 Alaskan Nobody

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Posted 05 June 2014 - 06:10 PM

View PostTerciel1976, on 05 June 2014 - 04:15 PM, said:


There are people who run MGs in the DD, but I think that's a mediocre use of a JM6. There's no other realistic way to fill all six ballistic hardpoints.

I run 2 LBAC 4MG and it actually works fairly well.

Only JM6 build I cannot stand toe to toe with is the 2xAC20 (surprise there, right? :))

I also make strong use of my -A as a fire support platform - 2AC5 4LRM5

Haven't had much desire to get the -S

#8 Buckminster

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Posted 05 June 2014 - 06:32 PM

I run my DD as twin lbx and quad MGs, it's not real great in the beginning of the match, but shines once people start losing armor.

I run my A with twin UACs and quad Streaks. The jamming is a nuisance, but the Streaks shine when that light thinks he's going to make a meal of you.

My S runs quad AC5s, because more dakka.

And my Firebrand runs like a Rifleman. The Rifleman build is actually three only reason I bought a Jager, I just liked it well enough to buy the other three. The FB is still my top performer though.

#9 OznerpaG

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Posted 05 June 2014 - 08:08 PM

i ended up getting the Jag-A over the Jag-DD since it cost significantly less CBs, and funny enough since the reset i'v played 200 games with the Jag-A while only playing 16 with the FB and 6 with the Jag-S. i wanted to get the DD because of the 6 ballistic hardpoints, but i never figured out a build to use them all (MGs arn't my style) and the Jag-S has 4 hardpoints so why bother

after the BLR-1S the Jag-A is my fav LRM platform

http://mwo.smurfy-ne...09743b8b3297707

#10 TercieI

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Posted 05 June 2014 - 08:34 PM

View PostJagdFlanker, on 05 June 2014 - 08:08 PM, said:

i ended up getting the Jag-A over the Jag-DD since it cost significantly less CBs


Great point. And for all those c-bills, you get a lemon engine (XL260 weighs the same as XL265)

#11 Tzion

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Posted 06 June 2014 - 01:51 AM

I have run all three now and I have almost elited all three. I really like the DD which I am using dual LBX and quad machine guns. I liked the S though I have already sold that one off. The A is the one that l don't really care for so far. I'm not very good yet with missiles and so I am just running it with 2 AC5s, an er ppc, and one medium pluse. I will probably hold onto both the A and the DD but whenever I decide to sell one next the A is going out the door.

#12 Madwill

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Posted 07 June 2014 - 06:23 PM

View PostShar Wolf, on 05 June 2014 - 06:10 PM, said:

I run 2 LBAC 4MG and it actually works fairly well.

Only JM6 build I cannot stand toe to toe with is the 2xAC20 (surprise there, right? :P)

I also make strong use of my -A as a fire support platform - 2AC5 4LRM5

Haven't had much desire to get the -S


the dual ac5/ quad lrm5 / 2 ml -A is my go to Jagermech. as for the DD dual ac5/ quad mg/ 2 ml with a std 275. has surprised me in it's effctiveness.

#13 BigFatGator

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Posted 07 June 2014 - 08:06 PM

The A has 3 build trees, depending on if you use the missile hardpoints for SSRM, SRM, or LRM. It is a totally different animal from the DD and S.

If you already own and have the Catapult family elited, the there is no reason to own an A- get a S or DD.
If you don't, then the A is a must have if you're not planning on buying 3 cats.
I don't own any cats, so I the A is my LRM boat in the stable.

IMHO, most DD builds are equal to or not as strong as S builds. The DD cannot use (within reason) all six hardpoints without MG's... so you basically exchange 2 MLs for 2 MGs. I think 2MG < 2ML in the field.

Edited by BigFatGator, 07 June 2014 - 08:08 PM.


#14 Ruccus

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Posted 08 June 2014 - 02:28 AM

Looking back at my archived stats (over 120 matches in each chassis), for me the JM6-A is worst of my three (though since then they've added both the LRM buff and the most recent SRM buff) and the JM6-DD and JM6-S have very similar stats, but the JM6-S has slightly higher damage per match and slightly more kills per match for me than the DD.

However, I think any of the three can be made into a capable killing machine.

#15 Wrathful-Khan

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Posted 08 June 2014 - 02:31 AM

Apples and Oranges. Get them all :P

#16 Magos Titanicus

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Posted 08 June 2014 - 02:38 AM

wanna see 11 reasons for getting a DD? -> http://mwomercs.com/...ost__p__2964158

#17 RapidFire7

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Posted 08 June 2014 - 02:49 AM

I prefer the JM6-S, I run 4x PPC & 4 MG. PPC's in chain fire of course. It is surprisingly effective :P

#18 Em3r4ld

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Posted 08 June 2014 - 02:55 AM

DD all day long. 2 LBX, 4 MGUN, 2 MPLAS

#19 Hamish McPiton

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Posted 08 June 2014 - 03:44 AM

As a noob my first family of mechs is the Jager - but I haven't got the Firebrand yet. The DD is great for ac10 or lbx10 and quad machine guns, otherwise the main difference is the four energy hardpoints on the S. I like three AC5 and four medium lasers - hot but a killer. The A is just different, but I like it either as a streak or SRM hitter with ac2's or 5's, or you can missile boat it like posted above. I run a build like a mini-madcat (or timberwolf - clan guys) -2 Ac2's, 2 medium lasers, and LRMs. It's really about the pilot and your play style - direct fire is Firebrand, S, or DD - missiles backing up ac's or all out LRM rain - the A.
I like them all. Last night a ran around with the DD (2 AC10-quad MG) for a while but kept getting trail BlackJacks and lights all over me - I switched out to the A with 2 AC5 and Streaks - medium and light killer.

I'm still trying to get two AC10and Streaks on the A - but it's tight. You got to go with a tiny engine or not much ammo - or only two Streaks.

Edited by Hamish McPiton, 08 June 2014 - 03:49 AM.


#20 Zerberus

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Posted 08 June 2014 - 04:33 AM

First off, the DD stands for DakkaDakka, so it CAN`T be a bad mech. :P

And with that I cast another vote for 2LBX/4MG or 2AC10/4MG DDs :P

Edited by Zerberus, 08 June 2014 - 04:34 AM.






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