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Asteroid Map, Microgravity.


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#1 zortesh

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Posted 09 June 2014 - 03:44 PM

Give us a map where were fighting on a asteroid in microgravity.

We have hot maps that bring a challenge to laserboats.
We have urban maps, and underground areas to bring a challenge to lrm boats.
We have alpine, where a brawler must play excellently and make not a single mistake to do well.

Give us a microgravity map, so poptarts are left hanging in the air, where falling/leaping will leave a mech stranded and unable to maneuver for several seconds, a sitting duck ready to be blasted into dust.

Let the speedy lights fly through the sky, crossing huge sections of the map in a single leap, while simultaneously making themselves easy targets.

I say this becuase.
We could use another cold map, it could also alternatively be a hot map, with a gigantic sun glaring down from the sky, with no more then a texture change for the sky.( far orbit and close orbit.)
It'd be incredibly fun.
It'd be a vastly different experience to most of the other maps.
Plain rock would not require much texture work, and hopefully be less ridiculously lag inducing then say hpg manifold.

Edited by zortesh, 09 June 2014 - 03:45 PM.






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