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Please Remove - Notification Efficiency Unlocked


6 replies to this topic

Poll: Remove Redundancy Check (13 member(s) have cast votes)

Remove Notification "click okay" for unlocks?

  1. Yes (10 votes [76.92%] - View)

    Percentage of vote: 76.92%

  2. No (2 votes [15.38%] - View)

    Percentage of vote: 15.38%

  3. Abstain (1 votes [7.69%] - View)

    Percentage of vote: 7.69%

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#1 Ryvucz

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Posted 10 June 2014 - 07:05 AM

Removing this extra click will go a long way to remove our already redundant clicking in MechLab.

We can clearly see it being unlocked with the solid color unlock thing (no idea what color that is, colorblind here).

Don't you ladies and gents agree?

#2 DI3T3R

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Posted 10 June 2014 - 07:15 AM

About half a year ago some "intellectual colossus" complained in this forum that he had accidently spent GXP instead of XP for unlocking an efficiency and he demanded a SECOND "are-you-sure-you-want-to-do-this"-layer.

#3 Ryvucz

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Posted 10 June 2014 - 07:17 AM

View PostDI3T3R, on 10 June 2014 - 07:15 AM, said:

About half a year ago some "intellectual colossus" complained in this forum that he had accidently spent GXP instead of XP for unlocking an efficiency and he demanded a SECOND "are-you-sure-you-want-to-do-this"-layer.


The difference here is, that part is not what I'm talking about.

Please re-read and re-check your MechLab notifications, thank you.

#4 Ryvucz

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Posted 10 June 2014 - 07:27 AM

Circled in white is what I am talking about here, you already SEE that is unlocked, why do you people want to click OKAY when you can see?

Posted Image

#5 Bobzilla

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Posted 10 June 2014 - 08:58 AM

Yes, and the whole, 'Log out?' yes, 'Exit game too, but I didn't think you were serious about leaving me!!!??'

#6 Ryvucz

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Posted 10 June 2014 - 09:08 AM

View PostBobzilla, on 10 June 2014 - 08:58 AM, said:

Yes, and the whole, 'Log out?' yes, 'Exit game too, but I didn't think you were serious about leaving me!!!??'


Can't tell if you're being serious... :P

#7 Ryvucz

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Posted 10 June 2014 - 04:09 PM

Okay okay okay.

So instead of removing the notification of a completed confirmation....

I feel that for those that said no, should also get asked if they wish to launch MW:O after the attempt to execute the launcher, and once it is launched, that they get a notification that it was successfully launched.

Then followed by an inquiry if they wish to login, and after accepting yes, that they receive a notification that they have successfully logged in.

After selecting a mech, they should be asked if they wish to select the mech they have selected, after accepting, they should then be notified that the selection was successful.

You get the idea...





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