Another Way To Avoid Friendly Fire, Or 'no, He Didn't See You'
#1
Posted 10 June 2014 - 08:50 PM
I would like to offer up the worst offenders (in my opinion) for unintentional friendly fire: The Jester, the Catapult K2, and all Jagermechs.
It is not that their pilots are goofballs that press the fire button without looking at what is under their crosshairs, but that their arms are so far apart, that you can be in front of the weapon without being in front of the mech. If the pilot has zoomed in on a distant target, not only can you be in front of the weapon without being in front of the mech, you can be in front of the weapon AND at least partially outside the pilot's field of view.
If you crowd the these mechs, they may accidentally shoot you.
#2
Posted 10 June 2014 - 08:54 PM
Personally, I get ***** by friendly fire when lights make a run through our team. Everyone just goes crazy shooting everywhere. Swear theres been times i've taken more damage from my own team than the enemy in these situations.
#3
Posted 10 June 2014 - 09:21 PM
Indiandream, on 10 June 2014 - 08:54 PM, said:
Personally, I get ***** by friendly fire when lights make a run through our team. Everyone just goes crazy shooting everywhere. Swear theres been times i've taken more damage from my own team than the enemy in these situations.
That is a different topic, but when I am confident that my bug squashing advice is useful, I will post it and it will give better options than sweeping lasers everywhere.
#4
Posted 10 June 2014 - 09:37 PM
And no - facehugging is not always the problem
#5
Posted 10 June 2014 - 10:36 PM
You can't get mad at him for doing it, he's just trying to shoot the guy behind you. You became the problem in the equation, not out of choice most times, usually out of the need to get out of dodge before you got cored.
Know where you are standing at all times, know where those around you are standing. Listen for big stompy footsteps moving in close. And always, I mean always, have a safe plan of escape that doesn't involve running through your friendly Atlas' field of fire.
#6
Posted 11 June 2014 - 01:34 AM
The difference is when someone just waltzes in front of you and stops to shoot your target. Blocking you from firing. This happens frequently enough that I'm considering not holding fire. Stop in front of a mech that is firing and you're asking to get cored.
The solution is easy. Leave a mech-width between yourself and your allies.
Not only will you have less FF issues, you will have better firing angles and less risk from arty/air strikes.
But nope. The idea in most games seems to be "How many mechs can we fit into the approximate area of a Mini Cooper".
#7
Posted 11 June 2014 - 02:32 AM
Shar Wolf, on 10 June 2014 - 09:37 PM, said:
Quite so. Just yesterday I fired a PPC in the rear of a friendly Cataphract while I thought I had ample room to shoot. Luckily he was ok (but minus 10 rear armour) and we both helped secure the win.
#8
Posted 11 June 2014 - 02:44 AM
And when hes moving in the worng direction you hardly can pull off the laser fast enough.
#9
Posted 11 June 2014 - 03:17 AM
I'm seriously considering deploying signs around my mech for those times I turret
...in with the love, out with the jive... just breathe and release the trigger.... do not respond to the abuse...
#10
Posted 11 June 2014 - 07:18 AM
RLBell, on 10 June 2014 - 08:50 PM, said:
I would like to offer up the worst offenders (in my opinion) for unintentional friendly fire: The Jester, the Catapult K2, and all Jagermechs.
As a Jagermech pilot I will add my two cents and say when I have taken a firing position and I am actively firing, an ally mechs will frequently cut 10 meters in front of me and block my line of fire. The worst offenders are light mechs with 2 LL. I have yet to core one out, but it will happen eventually. I will not shed any tears over them.
#11
Posted 11 June 2014 - 08:10 AM
#12
Posted 11 June 2014 - 04:28 PM
Or, someone mouse-clicking back into the game at launch.
#13
Posted 12 June 2014 - 01:47 AM
Avoid getting shot by friendly fire:
- don't get too close
- don't run right in front of them, especially while they are shooting
- don't try to steal a kill by blocking a fellow mechs killshot (most common and most despicable!)
Main reasons for friendly fire:
- being unaware of a mechs hardpoint locations (low arms on Cataphract, wide arms on Atlas/ Jaeger etc.)
- bad timed jump shot (often related to point 1)
- PPPCE [Premature PPC Ejacul., often right at the start of a match] (go see a doctor! also, i think you are leaking a bit coolant there -.-)
- lacking in situational awareness / always in max zoom / heat vision
- overestimating your fellow mechs situational awareness (see upper list)
In short: friendly fire isn't very friendly and often avoidable but if someone just runs in your obvious line of fire, its their own fault.
#14
Posted 12 June 2014 - 04:56 PM
#15
Posted 12 June 2014 - 05:08 PM
#16
Posted 13 June 2014 - 04:49 PM
#17
Posted 13 June 2014 - 06:05 PM
I went months without a TK, and this week I had three. Several of my buddies also accidentally TK'd in PUGs too - people stepping in front of their sustained chain fire.
C'est la vie.
#18
Posted 14 June 2014 - 07:39 AM
another i was lining up a shot with my AC-20..and i clicked fire right as a spider came JJ'n in from behind me, landing directly in front of me. I popped him in one shot right in the direct center of his back from like 3m away. He had a good sense of humor about it and just laughed..
that said.. I have had my armor trashed by more people than i can count. People really do need to take more care about where they shoot over all i would say. But it is also on the other pilots to try not to get in the way of said fire. It does happen from time to time, it can't be avoided completely.
the one thing that bugs me most is when i have my target lined up right in front of me, and some faster mech decided to run right by me, then get in my way.. instead of taking a slightly longer route. this would let both of you fire at said enemy, and greatly decrease the chance of FF..
#19
Posted 14 June 2014 - 07:42 AM
Macksheen, on 11 June 2014 - 04:28 PM, said:
Or, someone mouse-clicking back into the game at launch.
I am guilty of this one a few times.. thankfully it has been only a couple times.. and now that they moved spawn points i have not had it happen in a long time..Clicking on the game Tab, verse the screen is a way to avoid it.. but sometimes you just simply forget out of habit.
#20
Posted 14 June 2014 - 08:20 AM
It's not always the shooter causing the problem, though. When I pilot lights getting cored from behind is almost always my fault. I once played on a CS server where you had the option to punish or forgive friendly fire, letting people punish TKers but let people off for genuine mistakes. It would be nice to have a similar thing in MWO.
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