1453 R, on 16 June 2014 - 10:54 AM, said:
‘Backup weapons’ are a myth. An LRM boat with two medium lasers is just as dead as an LRM boat with two extra tons of ammunition if anything else catches it. No joke. You may deal a few extra points of damage, but you’re going to die just as cold and alone if your team hangs you out to dry.
The school of thought being argued against in this thread is that if one is carrying IS LRM racks on something fast/agile enough to put them to proper use (the medium Lurmisher, such as a Griffin or Trebuchet, using 30 or so tubes), they do not have the weight to mount an effective secondary armament. Anything they do run is purely a token gesture that will not significantly affect the outcome of any real fight. Jenners and Embers will laugh at you just as hard whether or not you carry those two medium lasers or not – you’re just as dead if you get caught out by lights as if you carried nothing but tubes, and pretending anything else is pure delusion.
Medium ‘Mechs do not have the spare tonnage to mount effective backup armaments. Most anything heavier does not have the speed to properly utilize LRM systems. I have found one-count-it-one compromise, and it’s the sort of compromise a competitive upper-Elo player would sneer at and take a dump on in the hangar whilst calling me dirty names and pointing me at my Dragon Slayer with the anger stick.
You simply are not going to win a close-quarters fight with two medium lasers and nothing else. You’re not, and pretending you are is only setting yourself up for disappointment when that Jenner you were totez legit going to scare away with your glorious two-laser backup armament decides it’s not really all that intimidated and tears your legs off anyways. That guide Shar’s badmouthing up there would be Victor Morson’s old LRM Commandments thread, and regardless of the snafu that happened in there, the tenets it espouses are very good ones for learning the fundamentals of Lurmishing.
Though, seen as you mentioned it, Victor Morson made a lot of great points, I can't agree with him entirely. (Then again, I believe we were of a similar concept.) However, I'll let that rest in the LRM Commandment thread.
As far as not being able to split roles and still remaining effective:
MWO:Mechlab - GRF-3M
MWO:Mechlab - HBK-4SP
MWO:Mechlab - RVN-4X
A lot of my stable seems to want to disagree with that concept. (It could just be the way I tend to play my mechs though.) Mechs can pull dual role weapons fairly well, depending upon how it is played. I will agree that the smaller and lighter the mech, the harder it is to find the right balance.
I believe that, though boating does have it's place and for good reason, that boating is not the only way to play a mech. If you can find that right balance and weapon relationships, you can do well without boating. My Stalker still continues to see good results on the battlefield. (Especially when someone sees the LRMs coming out and charges me presuming I'm an LRM boat... Then they find out the hard way I'm not a boat.)
There is a purpose for boating and a purpose for balance. Each can be powerful, under the right circumstances and in the right hands/playstyle.