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BattleMech 13: Trebuchet


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#421 Alvor

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Posted 18 February 2013 - 04:48 PM

.
.
Any new content is great.

But what MWO really needs is Community Warfare.

But what MWO really needs is more Maps.

But what MWO really needs is better MC structure to bring in funding.

But what MWO really needs is fix ECM (Use canon/TT rules) to make missiles more viable again.
.
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#422 WinnieTheWhor

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Posted 18 February 2013 - 05:28 PM

View PostAlvor, on 18 February 2013 - 04:48 PM, said:

.
.
Any new content is great.

But what MWO really needs is Community Warfare.

But what MWO really needs is more Maps.

But what MWO really needs is better MC structure to bring in funding.

But what MWO really needs is fix ECM (Use canon/TT rules) to make missiles more viable again.
.
.


Community Warfare is March. (Timeline for the invasion is following the original storyline, if you didn't notice)

Maps are coming. They're on the roadmap. One is supposed to come out tomorrow.

MC structure is fine, but Hero mechs feel grossly overpriced (except for the Death's Knell).

Post in my thread here about ECM. There's a good post about official battletech rulings. http://mwomercs.com/...stealth-system/

#423 Wildstreak

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Posted 18 February 2013 - 05:58 PM

View PostSkadi, on 18 February 2013 - 03:41 PM, said:

TBT-7M; 2xLRM15, 3x medium lasers 1x NARC Jumpjets DHS, ES, XL...........(3M 3E JJ)
TBT-3C; 2x LRM15, 4x Medium laser, CASE, DHS, Endosteel, XL, Artemis.....(2M 4E Artemis)
TBT-5J; 1x LRM15, 3x Medium laser, jump jets..................................................(1M 3E JJ)
TBT-5N; 2x LRM15 3x Medium laser...................................................................(2M 3E)
TBT-7K. 1x PPC, 1x AC-5, 1x SRM-2..................................................................(1E 1B 1M)


just thought you should know...
*fades back into the shadows*

Not necessarily. The AWS-8R only had 1 LL, 2LRMs and 1 SL but hardpoints are 3E, 4M.
The HBK-4G had 2ML, 1SL and 1 AC/20 but it gets 3E, 3B.
Lots of Mechs got hardpoints modified compared to what stock came with.
You also forgot the TBT-5S, even though stock has the same weapons types as a 5N the hardpoints could be different.

#424 Skadi

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Posted 18 February 2013 - 06:03 PM

View PostMerchant, on 18 February 2013 - 05:58 PM, said:

Not necessarily. The AWS-8R only had 1 LL, 2LRMs and 1 SL but hardpoints are 3E, 4M.
The HBK-4G had 2ML, 1SL and 1 AC/20 but it gets 3E, 3B.
Lots of Mechs got hardpoints modified compared to what stock came with.
You also forgot the TBT-5S, even though stock has the same weapons types as a 5N the hardpoints could be different.

Sorry forgot to mention those are the minimum hard points, and the 5s isn't confirmed to my knowledge (hero mech maybe?)

#425 Wildstreak

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Posted 18 February 2013 - 07:31 PM

I would rather the 7K be the Hero since there was a pilot noted for using it, Sharron Burgoz in the module Sorenson's Sabres. Having the only variant with ballistic as the Hero would make it worth getting and I would really like the see the paint scheme of the 5th Sword of Light used since she served in the unit, better than some of the paint I see on Heros.

I am thinking that is why the HBK-4N is not available, the only Hunchback with Energy, Ballistic and Missile.

#426 Nehkrosis

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Posted 19 February 2013 - 05:48 AM

so....this alpine, and the treb today, right?

#427 skamage

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Posted 19 February 2013 - 05:59 AM

View PostNehkrosis, on 19 February 2013 - 05:48 AM, said:

so....this alpine, and the treb today, right?


No clue...they usually announce something in advance but it seems awfully dead.

#428 Colddawg

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Posted 19 February 2013 - 06:04 AM

They've been keeping quiet because of an announcement of a new game by mektek coming out soon, most likely. They have to protect their assets.

#429 MaxllmuS

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Posted 19 February 2013 - 06:05 AM

Its ok if we got treb today and buff of ppc to counter ecm. But alpine also great.
Dont like dead sillence about all this from dev. Spider anounced 1 week bofore release and still nothing abut treb, suspicious....

#430 Alvor

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Posted 19 February 2013 - 07:09 AM

View PostWinnieTheWhor, on 18 February 2013 - 05:28 PM, said:


Community Warfare is March. (Timeline for the invasion is following the original storyline, if you didn't notice)

Maps are coming. They're on the roadmap. One is supposed to come out tomorrow.

MC structure is fine, but Hero mechs feel grossly overpriced (except for the Death's Knell).

Post in my thread here about ECM. There's a good post about official battletech rulings. http://mwomercs.com/...stealth-system/



Thanks for the info, wish it was easier to find.

But I am concerned what little content is being trickled out.

A mech a month, about a map every 6 weeks.

Slow content means players become board of grinding a rinse and repeat program.

MC Pricing too high for mass impulse buys for casual players who are the bread and butter of most F2P.

Why not put out unbalanced/broken maps so the players can truly BETA test it.

A official Dev Thread for reporting bugs and other needed fixes would be great.

#431 Shredhead

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Posted 19 February 2013 - 07:22 AM

View PostAlvor, on 19 February 2013 - 07:09 AM, said:



Thanks for the info, wish it was easier to find.

But I am concerned what little content is being trickled out.

A mech a month, about a map every 6 weeks.

Slow content means players become board of grinding a rinse and repeat program.

MC Pricing too high for mass impulse buys for casual players who are the bread and butter of most F2P.

Why not put out unbalanced/broken maps so the players can truly BETA test it.

A official Dev Thread for reporting bugs and other needed fixes would be great.

Agree

Speed will go up the more assets they have stocked for maps

So what?

It's "bored". If you get bored, play something else and come back by release, should be no problem. I for my part still have fun every night with the game.

I think the pricing for mech bays, hero mechs and premium is okay, the rest I can agree, and I think we'll see more adjustments in the future.

Because the QQ would be even worse than it is now. You really don't want that.

Ahem: https://mwomercs.com...pport-feedback/ Can't fix your blindness, sorry...

#432 Adridos

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Posted 19 February 2013 - 08:17 AM

View PostColddawg, on 19 February 2013 - 06:04 AM, said:

They've been keeping quiet because of an announcement of a new game by mektek coming out soon, most likely. They have to protect their assets.

???

MekTek is making a new Heavy Gear and it was apparent from the very start of the countdown.
Gears being so different to mechs and the game being set in Terra Nova, or a Solaris7 of Heavy Gear, there is not much they could possibly have to protect.

#433 Nehkrosis

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Posted 19 February 2013 - 08:38 AM

^^

agreed.

i want answers.

NOW!!! ;)

#434 AMC Eagle

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Posted 19 February 2013 - 09:00 AM

I can't help it, it's the English major in me. There's a tense shift in the fiction that shouldn't be there. Otherwise, can't wait to pilot this today.

#435 Lightfoot

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Posted 19 February 2013 - 09:10 AM

Nice Missile Pods like Pretty Baby needs.

Edited by Lightfoot, 19 February 2013 - 01:19 PM.


#436 WinnieTheWhor

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Posted 19 February 2013 - 09:26 AM

A yup/nope to today's patch would be good.

#437 Signal27

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Posted 19 February 2013 - 10:06 AM

View PostAlvor, on 19 February 2013 - 07:09 AM, said:

Slow content means players become board of grinding a rinse and repeat program.


That's what happened to me. But you know what? I came back. I just took a break from the game for about a month. "Burning out" on a game is going to happen no matter how fast content is put out for it. That's fine, though, because I didn't buy my PC to exclusively be my Mechwarrior machine, I bought it to play many different games. So I often take long breaks from MWO and other games like it (such as World of Tanks) to go play other fun things. Then when I eventually come back, hopefully they've put in a lot of fresh new content in the time I've been gone. This is a regular cycle for me and I'm guessing many other people do similarly.

#438 RapierE01

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Posted 19 February 2013 - 10:41 AM

boah patch faster i wanna play the Treb ;)

#439 Pilotasso

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Posted 19 February 2013 - 10:46 AM

Patch notes are up, both new map and new mech.

#440 Featherwood

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Posted 19 February 2013 - 11:19 AM

Uhh, I'm happy with Trebuchet finally added into the game, but obviously confused with variants range chosen: TBT-3C, TBT-5N and TBT-7M resemble same idea; no TBT-5S variant (I longed for 'srm-specific' look); very strange hardpoints location for TBT-7K. Don't think I'm complaining, I just share my thoughts regarding new 'Mech while server is down. So far, 'on paper', Trebuchet leaves some kinky feeling.

40 minutes till I'd be able to test it ;)
Edit: now!

Edited by Featherwood, 19 February 2013 - 11:24 AM.






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