ShadowWolf Kell, on 13 June 2014 - 06:09 PM, said:
Not necessarily. People Beginners and people that refuse to get better have been screaming bloody murder for an LRM nerf and what did PGI do? They gave LRMs a dramatic buff with the Enhanced NARC module.
FTFY
And how coincidental that you "forget" to mention the radar deprivation module, a hard counter to Target Decay and a heavy nerf to LRMs..... Your agenda is showing, you may waht to tuck that back in
Sephlock, on 13 June 2014 - 06:20 PM, said:
Future patch notes:
Removed all unique Clan weapon sounds except for the warhorn sounds. All weapons now sound like their Inner Sphere counterparts.
Forced LRMs to fire one at a time, with 0 impulse and no visible explosions.
Removed impulse and visible impacts from autocannon weapons.
Added ghost heat to all Clan weapons, you can now only fire 2 of anything fun within a 2 second time frame.
Increased volume of the War Horns and made it so that everyone can hear them each time they go off.
Increased probability of Ultra Autocannon jamming and added a chance for Clan LBX autocannons to jam.
Increased the cooldown on LRMs and reduced their damage. Ditto for SSRMs.
Compensated for the increased damaged dealt by SRMs since the HSR fix by lowering their damage and increasing ghost heat. (At least the former).
Don`t forget (if we want to cater to the whiners, gotta get them all with one fell swoop.:
Removed ghost heat for IS mechs
IS mechs take 100% reduced damage from clan weapons
Clans take 200% damage from IS weapons
JJs shake removed, and lifting strength buffed 600%. Mech can be spun freely and float around the battlefield for up to 2 minutes when JJS active.
IS AC5 and PPC ranges set to 2000m and triple range falloff.
IS AC5 set to 50 dmg /shell
IS PPC set to zero heat and 60 dmg /shot
Removed ability for clan mechs to carry armor and reduded internal HP by 90%
Clan XL engines explode if mech is hit anywhere with any weapon.
---------------------
Seriously, if you guys want instagib rocket jumping deathmatches (and you most obviously do), then sign up for Quake Live instead of constantly trying to make MWO something it should never be.
Edited by Zerberus, 14 June 2014 - 07:19 AM.