

Duelling and 12 v 12 format
#1
Posted 20 June 2012 - 10:33 AM
Am I missing it and if so can someone please post a link to the discussion?
#2
Posted 20 June 2012 - 10:36 AM
#3
Posted 20 June 2012 - 10:44 AM
#4
Posted 20 June 2012 - 10:46 AM
#5
Posted 20 June 2012 - 10:49 AM
#6
Posted 20 June 2012 - 10:51 AM
#7
Posted 20 June 2012 - 10:54 AM
#8
Posted 20 June 2012 - 10:57 AM
#9
Posted 20 June 2012 - 11:02 AM
Noth, on 20 June 2012 - 10:51 AM, said:
If I remember correctly the Clans fought 1 vs. 1 even in large engagements as their honor demanded that they single out a target to attack on the battlefield and once engage no other clanner would help until the fight was finished.
InnerSphere pilots would use the group method of multiple mechs targeting one enemy (usually the greatest threat) to take it out as quick as possible.
1 vs. 1 duels would defiantly be a cool thing to be able to do and play right in to the Clan style of battle.
Edited by BobO369, 20 June 2012 - 11:52 AM.
#10
Posted 20 June 2012 - 11:03 AM
PirateNixon, on 20 June 2012 - 10:46 AM, said:
Actually, I'd like to see an option where you each put up something (MC, C-Bills, House Faction, and later possibly even mech components, if Clan-level tech is going to be severly restricted) through a trading-style interface, and the winner takes all and the loser loses the item + some additional penalty, possibly C-Bill related.
E.g. one person may bid 1000 MC, the other puts up 1 million C-Bills through a trading interface.
Even better would be some method of tracking Ranks, like in the old Virtual World Master-system, where you can only challenge people higher ranked then you.
#11
Posted 20 June 2012 - 11:06 AM
trophys would be cool though - the burnt out symbol taken from the chest or helmet of the merc commanders destroyed command mech. mmmmm. good.
#12
Posted 20 June 2012 - 11:19 AM
Stainless Steel, on 20 June 2012 - 11:03 AM, said:
That could be exploited to transfer goods between accounts. Make a throw away account, duel it bidding all their money, kill them get free money. Steal someone's account info, duel them wagering all their stuff, win, take all their stuff.
No transfer of goods between accounts should be allowed for any reason IMO.
#13
Posted 20 June 2012 - 11:27 AM
Spleenslitta, on 20 June 2012 - 10:49 AM, said:
probably 8vs8 to.
I think hope we will see the appearance of Solaris VII in this game and that will be dueling of a sort. I expect that Solaris will be sort of Everyone vs Everyone like it was in mercs (I hope so anyway). And yeah, winning in a Solaris match should certainly bring rewards, c-bills if nothing else. A unique mech for the winner of the entire league perhaps?
Otherwise I agree with Noth:
Noth, on 20 June 2012 - 10:51 AM, said:
The clans could be a brilliant means of setting up 1vs1 duels and bringing the clans and clan mechs into the game without upsetting the tech balance like some people worry it will. Then the clans might then be integrated into the main game at a later date.
#14
Posted 20 June 2012 - 11:28 AM
I choose you, Uller-chu...
#15
Posted 20 June 2012 - 11:36 AM
#16
Posted 20 June 2012 - 11:46 AM
Small arena matches, with spectator mode and maybe some betting. It would be glorious!
#17
Posted 20 June 2012 - 11:53 AM

#18
Posted 20 June 2012 - 11:53 AM
#20
Posted 20 June 2012 - 01:09 PM
Ares McMannus, on 20 June 2012 - 11:27 AM, said:
...
I think hope we will see the appearance of Solaris VII in this game and that will be dueling of a sort. I expect that Solaris will be sort of Everyone vs Everyone like it was in mercs (I hope so anyway). And yeah, winning in a Solaris match should certainly bring rewards, c-bills if nothing else. A unique mech for the winner of the entire league perhaps?
...
Solaris VII would be the easiest way to add 1 vs 1 arena combat..
http://www.sarna.net..._The_Game_World
Plus "Thor's Shieldhall" would make for a great chat channel...
Edited by Grimjax, 20 June 2012 - 01:13 PM.
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