

So Uac's Are Now Semi-Automatic?
#1
Posted 13 June 2014 - 12:43 AM
To get double rate of fire out of them you now need to manually fire the 2nd shot yourself.
If you run around with an Inner Sphere UAC-5 equiped, well it is just a heavier than normal AC-5 until you hammer your trigger to get it to double fire.
#2
Posted 13 June 2014 - 12:45 AM
but I didn't try UACs yesterday so all is hearsay.
#3
Posted 13 June 2014 - 12:46 AM
Now they broke UACs doubletapping when you hold down the trigger.
Although both of these are easy enough to macro around. Its just silly you have to use a macro though.
#4
Posted 13 June 2014 - 12:48 AM
While appreciate the fact that it is no longer possible to accidentally double-fire your UAC.
On the other hand it might be a handicap when engaged in an brawl or against multiple targets.
Because one might forget that he has to manually tap the weapon to make use of it and holding down is in vain.
Edited by Iguana Iguana, 13 June 2014 - 12:49 AM.
#5
Posted 13 June 2014 - 12:53 AM
Having to tap to fire was a nice addition.
#6
Posted 13 June 2014 - 12:55 AM
#7
Posted 13 June 2014 - 01:17 AM

#8
Posted 13 June 2014 - 02:59 AM
Khobai, on 13 June 2014 - 12:46 AM, said:
I personally think it`s silly to macro something I can do with one finger, but then again I`ve been using semi-automatic weapons in video games for well over 20 years.

#9
Posted 13 June 2014 - 06:39 AM
#10
Posted 13 June 2014 - 07:29 AM
#11
Posted 13 June 2014 - 07:31 AM
So yeah, my fault, and I like it!
1453 R, on 13 June 2014 - 07:29 AM, said:
exactly my feeling!
#12
Posted 13 June 2014 - 07:38 AM
However, they should leave the full auto mode (i.e. continuous fire when holding the down the trigger) of standard ACs.
#13
Posted 13 June 2014 - 07:52 AM
A: Force some people into Macros.
B: Disadvantage people who don't know how to do that, or don't own an expensive mouse/keyboard.
Edited by Ultimatum X, 13 June 2014 - 07:52 AM.
#14
Posted 13 June 2014 - 07:53 AM
Zerberus, on 13 June 2014 - 02:59 AM, said:

With UAC2s I can understand, those things fire very quickly.
#15
Posted 13 June 2014 - 07:59 AM
Khobai, on 13 June 2014 - 12:46 AM, said:
Now they broke UACs doubletapping when you hold down the trigger.
Although both of these are easy enough to macro around. Its just silly you have to use a macro though.
how is it broke? With Clan UACs you shouldn't have those "accidental" doubletaps people are whining about jamming their UACs on the first shot with. I used UACs extensively yesterday, and never had an issue. Single tap when you want, double ONLY when you want. Win/win, unless you are just lazy.
The only "down side" to the whole thing is it takes a lot more effort to keep your damage clustered, but since there were mechs trudging around with 3x UAC20s, it seems like a needed precaution. Even so, my dual UAC20 Dire Wolf pretty well wrecked whatever it found, unless it was focused fire by a lance or more of enemy mechs.
#16
Posted 13 June 2014 - 08:03 AM
Ultimatum X, on 13 June 2014 - 07:52 AM, said:
A: Force some people into Macros.
B: Disadvantage people who don't know how to do that, or don't own an expensive mouse/keyboard.
it takes an expensive mouse/keyboard to click the right button twice?

Either the gaming generation is getting less competent and more addicted to crutches or there issomething wrong with this statement, bro.
#17
Posted 13 June 2014 - 08:06 AM

SMASH that mouse/keyboard!
#18
Posted 13 June 2014 - 08:11 AM
Bishop Steiner, on 13 June 2014 - 07:59 AM, said:
I don't see how it's lazy. My mind has been mapped to the idea of holding down the button to double tap, releasing the button quickly to not double tap, and maybe pressing the button again to double tap. I know how to use this system perfectly. Changing it isn't making the game more fun or easier to play, it's just screwing with me.

You are supposed to provide alternate controls, not change the ones you currently have.
Edited by Alcom Isst, 13 June 2014 - 08:11 AM.
#19
Posted 13 June 2014 - 08:13 AM
Alcom Isst, on 13 June 2014 - 08:11 AM, said:

You are supposed to provide alternate controls, not change the ones you currently have.
I'd call not being able to make such a simple change to a play style, kinda lazy, tbh, sorry. *shrugs*
But then the only macro I have ever used was stuffing a penny in my keyboard to keep my TAG laser on.....and I only did that while my hand was in a cast.
#20
Posted 13 June 2014 - 09:01 AM
Khobai, on 13 June 2014 - 12:46 AM, said:
Now they broke UACs doubletapping when you hold down the trigger.
Although both of these are easy enough to macro around. Its just silly you have to use a macro though.
You know what else is silly? Going out of your way to nerf fun,especially when it's harmless, and ESPECIALLY when it's autocannon related.
Ashaira, on 13 June 2014 - 12:55 AM, said:
This. I think this is a lag/test server issue though.
Ultimatum X, on 13 June 2014 - 07:52 AM, said:
A: Force some people into Macros.
B: Disadvantage people who don't know how to do that, or don't own an expensive mouse/keyboard.
Or they could use autohotkey, and copy/paste if they can't be bothered fiddling with it.
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