Idea for missile graphics, specifically for mechs like the Twolf or CAT:
Before assigning a missile box, sum together all SRMs and LRMs in that location.
Then assign missile box graphics for the summed together sizes.
So assuming a CAT-A1, 2xLRM10 use LRM20 box (current), 2xSRM6 or 3xLRM5 use LRM15 graphic (old).
Totals smaller than 10 on CAT could maybe use a smaller box like small box on TWolf.
Some rules to the suggestion:
Differing missile types do not sum together.
If the total number cannot be supported in one box model (therefore LRMs), missiles are carried over in whole-launcher increments to a new launcher before SRMs are placed. There may be cases where the LRM and SRMs are reversed in order of placement, but I can't think of any.
I realise this creates cases where the missile box shows a different number of tubes to the number actually fitted, (eg: 2xSRM6 using 15 tube launcher) but I personally see this as an acceptable trade off for the tacked-on appearance of the additional launchers on mechs like the Catapult, for example.
Please let me know what you think.
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Missile Mountings And Mech Visuals
Started by Gryphorim, Jun 15 2014 10:44 PM
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