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Dire Wolf Specifications


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#1 Kyle Polulak

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Posted 16 June 2014 - 08:50 AM

DIRE WOLF

Base:
  • Tonnage: 100
  • Engine: 300 XL
    • Top Speed: 48.6 kph
    • Armor Type: Standard
  • Internal Structure: Standard
  • Fixed Weapons & Equipment:
    • Left Torso: Double Heat Sink
    • Center Torso: Engine (2/2 internal heat sink slots used)
    • Right Torso: Double Heat Sink
    • Left Leg: Double Heat Sink
  • Heat Sinks: 15 Double
  • Jump Jets: 0 (0 Max)
  • Movement Archetype: Huge
DWF-Prime
  • Torso Movement:
    • 60 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 10 degrees to each side. (Max w/ 1 Lower Arm Actuator.)
    • 30 degrees up and down.
  • Armor: 608
  • Weapons & Equipment:
    • Left Arm: ER Large Laser x2, Ultra AC/5, Medium Pulse Laser x2, Ultra AC/5 Ammo
    • Left Torso: LRM 10, LRM Ammo, Double Heat Sink x3
    • Center Torso: Double Heat Sink
    • Right Torso: Double Heat Sink x3
    • Right Arm: ER Large Laser x2, Ultra AC/5, Medium Pulse Laser x2, Ultra AC/5 Ammo
  • OmniPod Hardpoints:
    • Left Arm: 4 Energy, 1 Ballistic
      • Lower Arm Actuator: Not Allowed
      • Hand Actuator: Not Allowed
    • Left Torso: 1 Missile
    • Right Arm: 4 Energy, 1 Ballistic
      • Lower Arm Actuator: Not Allowed
      • Hand Actuator: Not Allowed
  • Heat Sinks: +7 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • OmniPod Quirks (not reflected in above values):
    • Set Bonus: +2.5% XP Bonus
    • Left Arm: +7.5% Energy Weapon Cooldown
    • Left Torso: -10% Missile Weapon Cooldown
    • Center Torso: +5% Torso Turn Rate (Yaw)
    • Right Torso: +10% Turn Rate (All Speeds)
    • Right Arm: +7.5% Energy Weapon Cooldown
DWF-A
  • Torso Movement:
    • 60 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 10 degrees to each side. (Max w/ 1 Lower Arm Actuator.)
    • 30 degrees up and down.
  • Armor: 608
  • Weapons & Equipment:
    • Left Arm: Gauss Rifle, Gauss Ammo x3
    • Left Torso: Streak SRM 6 x2, Streak SRM Ammo x2, Double Heat Sink
    • Center Torso: Double Heat Sink
    • Right Torso: AMS, AMS Ammo x3, Double Heat Sink x2
    • Right Arm: Large Pulse Laser x3, Double Heat Sink
    • Right Leg: Double Heat Sink
  • OmniPod Hardpoints:
    • Left Arm: 1 Ballistic
      • Lower Arm Actuator: Not Allowed
      • Hand Actuator: Not Allowed
    • Left Torso: 2 Missile
    • Right Torso: 1 AMS
    • Right Arm: 3 Energy
      • Lower Arm Actuator: Allowed
      • Hand Actuator: Not Allowed
  • Heat Sinks: +6 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • OmniPod Quirks (not reflected in above values):
    • Set Bonus: +2.5% XP Bonus
    • Center Torso: +5% Torso Turn Rate (Yaw)
    • Right Torso: +5% Turn Rate (All Speeds)
    • Right Arm: +5% Energy Weapon Cooldown
DWF-B
  • Torso Movement:
    • 60 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 10 degrees to each side. (Max w/ 1 Lower Arm Actuator.)
    • 30 degrees up and down.
  • Armor: 608
  • Weapons & Equipment:
    • Left Arm: ER PPC x2, Medium Pulse Laser x2
    • Left Torso: Ultra AC/2 x2, Ultra AC/2 Ammo
    • Center Torso: ER Small Laser
    • Right Torso: Ultra AC/2 x2, Ultra AC/2 Ammo
    • Right Arm: LB 10-X AC, Ammo LB10-X AC x2
  • OmniPod Hardpoints:
    • Left Arm: 4 Energy
      • Lower Arm Actuator: Not Allowed
      • Hand Actuator: Not Allowed
    • Left Torso: 2 Ballistic
    • Center Torso: 1 Energy
    • Right Torso: 2 Ballistic
    • Right Arm: 1 Ballistic
      • Lower Arm Actuator: Not Allowed
      • Hand Actuator: Not Allowed
  • Heat Sinks: +0 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • OmniPod Quirks (not reflected in above values):
    • Set Bonus: +2.5% XP Bonus
    • Left Arm: +5% Energy Weapon Cooldown
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