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Please tell us your thoughts on the C-LB20-X AC ballistic weapon system!


Public Test - Clans 2 - C-Lb20X Ac
Started by Kyle Polulak, Jun 14 2014 12:08 AM
9 replies to this topic
#1
Posted 14 June 2014 - 12:08 AM
#2
Posted 15 June 2014 - 07:49 PM
Not sure if anyone else is getting this issue but I used the UAC 20 for a long time in a TMB Prime right arm. It took a good beating before being destroyed. However I find since I swapped it for the LBX 20 it just kind of goes 'poof' and takes my side rose with it just from a couple of lasers if not one.
#3
Posted 15 June 2014 - 10:31 PM
Clan LBX are as bad, perhaps even worse, than their long ridiculed I.S. counterparts. Shooting them is akin to gently taking a light sandpaper to the enemy's armor.
#4
Posted 15 June 2014 - 10:35 PM
This weapon never really felt worth its tonnage when I brought it along. Long recycle time and sandblaster damage don't really go together, and its role as the ultimate critseeker really doesn't have a place in MWO.
Perhaps a slight damage and modest recycle time buff?
Perhaps a slight damage and modest recycle time buff?
#5
Posted 15 June 2014 - 10:55 PM
I like the LBX series. They should fire faster than normal ACs since the damage has no chance of being localized though. Not much faster. Maybe 20%-30%? The shots don't do much individual damage, so the increased rof would make these weapons have an armor-stripping role.
They already strip armor, but not at a premium rate. If LBXs were each 1 ton and 1 slot less, I would use them. If they fired faster, I would use them. The damage, heat, and accuracy is spot-on, but they aren't much better than normal ACs atm.
I hear slug ammo is going to be implemented. Give shotshell ammo a higher velocity, faster "feed time" (rof), or more ammo per ton. This will give people a reason to use shotshell over slug ammo.
They already strip armor, but not at a premium rate. If LBXs were each 1 ton and 1 slot less, I would use them. If they fired faster, I would use them. The damage, heat, and accuracy is spot-on, but they aren't much better than normal ACs atm.
I hear slug ammo is going to be implemented. Give shotshell ammo a higher velocity, faster "feed time" (rof), or more ammo per ton. This will give people a reason to use shotshell over slug ammo.
Edited by Pezzer, 15 June 2014 - 10:55 PM.
#6
Posted 15 June 2014 - 11:05 PM
The LB20-X stood out above other LB autocannons aside from perhaps the LB-5X, as at its intended range the spread is actually somewhat workable. It could stand to be tighter, need to be able to hit a light with all/most pellets at the end of its range bracket with reasonable projectile speed.
#7
Posted 16 June 2014 - 12:28 AM
spread felt right for this gun, for me, but it was hard to take over a UAC - oddly, because the ammo count was so unforgiving. Since the tonnage is the same, there's a big drop in available ammo tonnage when going from one type of AC to the other.
#8
Posted 16 June 2014 - 02:40 AM
the LBX 20 spread felt alright, the long cooldown was a huge drawback and could use a slight decrease. When firing the LBX 20 today sometimes the projectiles would not show up visually properly or register damage properly. Also the LBX 20 seems to be destroyed a quite alot easier then the other AC's and the ammo amount per ton is very low.
#9
Posted 16 June 2014 - 02:58 AM
I felt like the clan LBX20 didn't have enough spread. Maybe increase spread a bit and reduce recycle time a bit?
#10
Posted 16 June 2014 - 02:37 PM
Could use being able to fire it a bit more often (lower cooldown). And it seemed like the Ammo limit was slightly off? Just seemed to run out of ammo for it quicker than i ever did useing an IS AC20.
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