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Feature Request Poll


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Poll: Feature Request Poll (2043 member(s) have cast votes)

Which feature/change would you be MOST interested in seeing?

  1. Voted Add Betty Voiceovers such as Target Destroyed (148 votes [7.24%] - View)

    Percentage of vote: 7.24%

  2. Add In-Game Toggle for AMS (167 votes [8.17%] - View)

    Percentage of vote: 8.17%

  3. Update Gauss Explosion text represented as Ammo Explosion (8 votes [0.39%] - View)

    Percentage of vote: 0.39%

  4. Add slider for Field of View in options menu. (84 votes [4.11%] - View)

    Percentage of vote: 4.11%

  5. Add weapon location to HUD weapon lists. (80 votes [3.92%] - View)

    Percentage of vote: 3.92%

  6. Add zoom functionality to the minimap (47 votes [2.30%] - View)

    Percentage of vote: 2.30%

  7. Add option to switch in-game paper-doll for a HTAL diagram (125 votes [6.12%] - View)

    Percentage of vote: 6.12%

  8. Add scale indicators to battle maps (11 votes [0.54%] - View)

    Percentage of vote: 0.54%

  9. Voted Add toggle for chat window. (18 votes [0.88%] - View)

    Percentage of vote: 0.88%

  10. Add colour coded Death Messages in-chat (48 votes [2.35%] - View)

    Percentage of vote: 2.35%

  11. Add Kill counter to the main HUD on Conquest mode (40 votes [1.96%] - View)

    Percentage of vote: 1.96%

  12. Add Missile Door Indicator on HUD (25 votes [1.22%] - View)

    Percentage of vote: 1.22%

  13. Add Option for group chain fire (202 votes [9.89%] - View)

    Percentage of vote: 9.89%

  14. Add customizable hardpoint ordering (394 votes [19.29%] - View)

    Percentage of vote: 19.29%

  15. Voted Add a mouse wheel binding in control options (144 votes [7.05%] - View)

    Percentage of vote: 7.05%

  16. Voted Add ability to see where lances will start before a match (112 votes [5.48%] - View)

    Percentage of vote: 5.48%

  17. Update sound effects for ammo explosion (21 votes [1.03%] - View)

    Percentage of vote: 1.03%

  18. Add option to automatically re-stock consumables (333 votes [16.30%] - View)

    Percentage of vote: 16.30%

  19. Update damage/incoming indicators to make them more noticeable (28 votes [1.37%] - View)

    Percentage of vote: 1.37%

  20. Add toggle function for friends list. (8 votes [0.39%] - View)

    Percentage of vote: 0.39%

Which other features/changes would you be otherwise interested in seeing?

  1. Voted Add Betty Voiceovers such as Target Destroyed (846 votes [6.32%] - View)

    Percentage of vote: 6.32%

  2. Voted Add In-Game Toggle for AMS (917 votes [6.85%] - View)

    Percentage of vote: 6.85%

  3. Update Gauss Explosion text represented as Ammo Explosion (437 votes [3.26%] - View)

    Percentage of vote: 3.26%

  4. Add slider for Field of View in options menu. (712 votes [5.32%] - View)

    Percentage of vote: 5.32%

  5. Voted Add weapon location to HUD weapon lists. (735 votes [5.49%] - View)

    Percentage of vote: 5.49%

  6. Add zoom functionality to the minimap (468 votes [3.50%] - View)

    Percentage of vote: 3.50%

  7. Add option to switch in-game paper-doll for a HTAL diagram (571 votes [4.27%] - View)

    Percentage of vote: 4.27%

  8. Add scale indicators to battle maps (428 votes [3.20%] - View)

    Percentage of vote: 3.20%

  9. Voted Add toggle for chat window. (380 votes [2.84%] - View)

    Percentage of vote: 2.84%

  10. Add colour coded Death messages in-chat (590 votes [4.41%] - View)

    Percentage of vote: 4.41%

  11. Voted Add Kill counter to the main HUD on Conquest mode (714 votes [5.33%] - View)

    Percentage of vote: 5.33%

  12. Add Missile Door Indicator on HUD (773 votes [5.77%] - View)

    Percentage of vote: 5.77%

  13. Voted Add Option for group chain fire (827 votes [6.18%] - View)

    Percentage of vote: 6.18%

  14. Voted Add customizable hardpoint ordering (915 votes [6.83%] - View)

    Percentage of vote: 6.83%

  15. Add a mouse wheel binding in control options (768 votes [5.74%] - View)

    Percentage of vote: 5.74%

  16. Add ability to see where lances will start before a match (844 votes [6.30%] - View)

    Percentage of vote: 6.30%

  17. Voted Update sound effects for ammo explosion (659 votes [4.92%] - View)

    Percentage of vote: 4.92%

  18. Add option to automatically re-stock consumables (921 votes [6.88%] - View)

    Percentage of vote: 6.88%

  19. Voted Update damage/incoming indicators to make them more noticeable (556 votes [4.15%] - View)

    Percentage of vote: 4.15%

  20. Add toggle function for friends list. (327 votes [2.44%] - View)

    Percentage of vote: 2.44%

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#101 Almeras

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Posted 19 June 2014 - 12:29 AM

Yes a wasted click audit would be super.

If you could spare the man power skill tree unlock in line with the mechlab checkout system ie add all the skills you want then check out.

#102 Kashaar

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Posted 19 June 2014 - 01:43 AM

View PostAlmeras, on 19 June 2014 - 12:29 AM, said:

Yes a wasted click audit would be super.

If you could spare the man power skill tree unlock in line with the mechlab checkout system ie add all the skills you want then check out.


In the first line you complain about wasted clicks, then you propose to introduce more wasted clicks? ;) Please, no.

#103 Fuerchtegott

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Posted 19 June 2014 - 02:43 AM

Add a real toggle Armlock Button.

#104 SiriusBeef

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Posted 19 June 2014 - 03:03 AM

Where the is Knockdown? or Collision Damage? Rear View? or more Maps? Game Modes?
I refuse to vote! None, not one of the choices are anything I want...
Lame...

Almost forgot Fix UI 2.blow and the MechLab... I thought we were supposed to get Smurfy?

Edited by SiriusBeef, 19 June 2014 - 03:05 AM.


#105 Dymlos2003

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Posted 19 June 2014 - 03:08 AM

View PostSiriusBeef, on 19 June 2014 - 03:03 AM, said:

Where the is Knockdown? or Collision Damage? Rear View? or more Maps? Game Modes?
I refuse to vote! None, not one of the choices are anything I want...
Lame...

Almost forgot Fix UI 2.blow and the MechLab... I thought we were supposed to get Smurfy?


*Facepalm*
That's a given. This is for the extra fluff PGI can work on while working on the big stuff. Niko explains this in his post.

#106 SgtKinCaiD

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Posted 19 June 2014 - 03:23 AM

For the chain fire options, it could be really simple :
  • press tab once, you fire weapon one by one.
  • press tab twice, you fire weapon two by two : if you have 6 lasers, it fires 2 then 2 then 2, if you have 5 lasers, it fires 2 then 2 then the last one (or the opposite : the single laser first).
  • press tab twice (alternative) you fire weapon half by half : if you have 6 lasers, it fires 3 then 3, if you have 5 lasers, it fires 3 then 2 (or the opposite).


#107 Bromineberry

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Posted 19 June 2014 - 03:25 AM

I voted for
- AMS beeing toggable
- Harpoint layout
- HTAL Diagramm
- Mouswheel bindable
- FOV slider

Especially the first four things would make me a happy Mechwarrior. ;)


Why don't you link that thread in the General Discussion section of the forum? I guess more people would vote if you were to put a link there. I only found this poll by accident...it's too hidden for most of the people I think.

Edited by Bromineberry, 19 June 2014 - 03:31 AM.


#108 Almeras

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Posted 19 June 2014 - 03:38 AM

View PostKashaar, on 19 June 2014 - 01:43 AM, said:


In the first line you complain about wasted clicks, then you propose to introduce more wasted clicks? ;) Please, no.


errm no that's add all the skills you want and then one click to buy all and only 1 refresh vs click/buy/refresh x 25 you have now

#109 Mawai

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Posted 19 June 2014 - 03:42 AM

Dear PGI,

Thank you for showing some signs of interest in community opinion.

However, that said, this list of "features" seems to me to be minor with very little significant impact on the game while, at least in my opinion, there are far more pressing and important features that should be scheduled before any of these features.

1) Significant revision of UI 2.0 to improve workflows and add needed functionality.

The current UI looks nice but has so many bottlenecks, difficulty finding things (even finding mechs since all the models of a particular mech aren't even grouped together or even alphabeitcally), double-click functionality, the list is at least as long as the one in your poll AND every item on it has a higher priority in my opinion compared to the poll items.

2) Matchmaker.

I know the revised matchmaker is being worked on and should be out in a few weeks but matchmaker features like unlimited group size matching (and others that may not be in the revision) are also far more important than the items in the poll.

3) Lobbies and social tools.

Unless you connect with folks through a web-site or other out of game method like teamspeak ... there is no way to form up groups within the game except the limited friends functionality. The game really needs more social interaction support features ... if not some sort of support for in-game VOIP.

4) Revised mech xp system.

The current mech xp system is BORING. It provides no incentive for players to play the game beyond mastering the first few mechs ... it provides no incentive to play different variants, to apply mech xp to each variant differently in order to make them more suitable for different roles. In short, the current mech xp system is a band aid that was put on in closed beta since something was needed but it could be far more interesting and far more of a motivator to get folks interested and keep them interested in playing the game. XP system upgrades rank far higher for me than any of the minor items on your list.

Finally, as the topic you linked to indicates ... it is a list of "SMALL" things to fix. Please address the big things before turning your attention to the small things ... you will end up with a much better game in the end.

Edit: It would be nice to get status updates for the big things as well as soliciting information on which of the little things were of the most interest. From a community standpoint, I think all of the big things rank far higher than these smaller items.

Edited by Mawai, 19 June 2014 - 03:53 AM.


#110 FREDtheROLF

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Posted 19 June 2014 - 04:43 AM

Dont even think on wasting your time for any of these purely cosumetical features


Add colour coded Death messages in-chat
Add Betty Voiceovers such as Target Destroyed
Update damage/incoming indicators to make them more noticeable
Add scale indicators to battle maps
Add toggle for chat window.
Add Missile Door Indicator on HUD
Update sound effects for ammo explosion

Edited by FREDtheROLF, 24 June 2014 - 02:59 AM.


#111 Dawnstealer

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Posted 19 June 2014 - 04:44 AM

View PostAmaris the Usurper, on 18 June 2014 - 01:08 PM, said:

All of this stuff needs to be done. And all of it is less important than having
  • a "Smurfy"-style 'MechLab format (when modifying a configuration), and
  • toggle functionality for TAG.


^^ this would be 100% if it were an option.

#112 Deconstructor

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Posted 19 June 2014 - 05:09 AM

Quote

Add option to switch in-game paper-doll for a HTAL diagram

It was suggested you make even 2 years ago! So slow…



For example:

Classic version of HTAL (MW2):
Posted Image

Modified classic version with paper-doll:
Posted Image

Modified new paper-doll with HTAL diagram:
Posted Image

#113 cepera

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Posted 19 June 2014 - 06:22 AM

most important features in my optinion:
rear view,
collision - knockdown,
friendly targeting - team loadout list,
total team damage dealt,
shortlist mech in UI 2.0

#114 GrimmwolfGB

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Posted 19 June 2014 - 06:24 AM

Don't forget the colour coding of the death messages.

#115 ImagineDwagons

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Posted 19 June 2014 - 07:10 AM

And this is your priority list PGI?
I guess Community warfare will be delivered in 3051 for real date.

#116 Thumper3

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Posted 19 June 2014 - 07:26 AM

View PostDymlos2003, on 19 June 2014 - 03:08 AM, said:

*Facepalm*
That's a given.


Is it? LOL

Seriously, lots of good things on the list, some stupid things, some things that one would think would be basic in any game of this type already.

Sadly, none of these things are going to make any difference without CW. It's not like people are going to be like "Oh really? Bitching Betty now says "TARGET DESTROYED"?? Oh, well, here, take my money, I'm going to call in sick to work and play more........LMAO

#117 Nicholas Carlyle

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Posted 19 June 2014 - 07:31 AM

View PostAlmeras, on 19 June 2014 - 12:29 AM, said:

Yes a wasted click audit would be super.


Jesus, this.

#118 xLUPOx

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Posted 19 June 2014 - 07:52 AM

Ok...voted, but I want to remark my wishes
  • Add Betty Voiceovers such as Target Destroyed YES because sometimes happen that someone says: "hey DELTA is gone or not?"
  • Add weapon location to HUD weapon lists YES it's really important if you want to group weapons considering by sides
  • Add zoom functionality to the minimap YES especially the DECREASE ZOOM function, because the radar range is higher than the minimap range
  • Add option to switch in-game paper-doll for a HTAL diagram NECESSARY like in previous MW chapters
  • Add scale indicators to battle maps why not?
  • Add Option for group chain fire NECESSARY
  • Add customizable hardpoint ordering NECESSARY
  • Add a mouse wheel binding in control options YES why not?
  • Add option to automatically re-stock consumables YES come on, if I use the same consumables, I don't want to re add every time
  • Update damage/incoming indicators to make them more noticeable YES why not?

Edited by xLUPOx, 19 June 2014 - 07:57 AM.


#119 Bryan Ekman

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Posted 19 June 2014 - 08:22 AM

View PostEdustaja, on 18 June 2014 - 03:34 PM, said:

Remeber guys that these are the "low hanging fruit" types of improvements. So easy fixes, not something that takes a lot of engineering or balancing to figure out.


Exactly. We're not ignoring the big feature requests like Collisions and CW. These are fixes/additions that can be handled in at 2-4 week dev cycle. This is the first of many polls to come as we address the communities wishes.

#120 xeromynd

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Posted 19 June 2014 - 08:32 AM

Regarding more Betty: Did some spelunking in the MWO folder and found the following, which are in the current build. This has probably been posted before, apologies if it is old news:

-Scout target info incoming (How to implement this?)
-Weapon Jammed (Sure, why not)
-Warning! Targeted (I can see how this might get annoying)
-Enemy Detected (Again, I can see how frequent this would be)
-Out of range (Not sure about the implementation)
-Friendly base is being captured (Useful for Conquest, thumbs up)
-Overheating (Sure, why not)



And a whole mess of lance/company leader voice commands (not Betty).
You can check Betty "Target Destroyed" off the list. Pretty easy to salvage it from existing Betty audio, here, done for you:
https://www.dropbox....01-29-20-84.avi

When this stuff gets integrated: sh*t's gunnna be gooooooood

EDIT: OH GOOD GOD THERE IS A SOUND FILE FOR "EJECT"
YES PLEASE





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