grayson marik, on 22 July 2014 - 08:39 PM, said:
use the lore to solve the problems^^
this is like we solved this matter in ISW and guess what? Clan units even sometimes do theft drops vs IS untis to get some fast scouts ;-)
Basically, yes. This was my proposal, but it did not get a lot of attention in the Featured Suggestions forum (like usual):
Cimarb, on 23 June 2014 - 06:28 AM, said:
- Pay MC through the "Black Market". This would mean an instant unlock, but repair/rearm would also cost MC until one of the following other methods was accomplished.
- Gotta Collect Em All! This is the Pokemon approach to unlocking cross-faction equipment, where you earn salvage for defeating particular mechs in particular ways. This is a random dispersal, much like "loot" in other games, and adds that component to your inventory OR unlocks it if you have not already unlocked that chassis for use in CW. While IS mechs don't use Omnipods, the same method can be used by section, but only for the unlock. Once you collect all 8 sections, the mech chassis is unlocked in stock form, minus equipment. This can be tracked just like mech skills, but with a paper doll showing which parts are (un)locked. You are only eligible to unlock a component that meets the following criteria:
- Must win match.
- Component must not be destroyed.
- Must win match.
- Planetary Ownage. Hold the planet the mech/component is manufactured on for a minimum of (7) days. Once this initial time has been met, you can then purchase (x) number of components/parts per day - such as a Dragon Left Arm, Gauss Rifle or 1 ton of LRM ammo - where (x) can be a fraction (resulting in only one being purchased every 5-6 days, for instance).
Salvage, on the other hand, allows those that do not have real money funds available to support the game through lots and lots of matches and a semi-random loot process. It is semi-random because you must disable the mech somehow to earn the salvage (conquest/assault wins would only get salvage off of mechs that were disabled before the end of match, for example), but whether you do it through a headshot, torso destruction or legging determines what salvage is possible. This makes it a mini-game, as well, as you actually have a reason for going after certain mechs in certain ways to earn a chance at the specific salvage you are trying to get.
So many possibilities with a system like this...
Thoughts?