I'm curious to see if anyone else has had this "issue". I say "issue" because it's possible that it's working as designed.
The issue is this: I have never been legged so much in my life.
Something about the mech causes me to take more leg hits than anywhere else on the mech. I wish I had someway to check how many times I've died due to loss of legs, I'd guess it accounts for around 75% of them. Leg armor is at the max value of 50 too. The only thing I can think of, is that the lower part of the torso (the "pelvis" where the legs connect to the torso) is also coded as part of the mech's legs, hence there would be a larger area for people to hit.
Maybe it's just me, in which case I'll shut-up and learn how to pilot this mech better.
However, if you too are losing the legs as much as I am please reply to the thread. Since depending on how many people respond the armor area/hitbox for the mech's legs could be larger than it should be.


3 replies to this topic
#1
Posted 19 June 2014 - 10:57 AM
#2
Posted 19 June 2014 - 11:17 AM
For me in this strong medium is I get my arms shot off sooo much while piloting the Stormcrow. The legs have big hitboxes, thats for sure, but if you use the mech's mobility they tend to shoot your arms off more. I thought this mech would have more problems than it does, but it is solid. I have been legged a few times, but only when people want to slow down a medium going over 100 KPH carrying the payload it does.
The arm hitboxes are my only complaint... And its not much of one. Better my arms and not my torsos!
The arm hitboxes are my only complaint... And its not much of one. Better my arms and not my torsos!
#3
Posted 19 June 2014 - 12:00 PM
The lack of JJ is a glaring issue for me.
#4
Posted 19 June 2014 - 02:14 PM
The head hitbox seems to be massive. I have been head shot multiple times in the damn thing since it came out. I mentioned this during the initial testing actually.
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