Rorik Jorgensson, on 18 June 2014 - 07:52 AM, said:
Kaleb i think you misunderstand me. I was saying the TRO shows its LRM criticals to be allotted to the left arm, the art has it up high on the shoulder to where it would look like a torso location.
The Stormcrow alt A has SSRM6s in the torsos. But that same one is packing lrm 20s in the arms.
I get what your saying and agree, one can criticize mwo for a lot of things but not mech design. They've never looked better.
Ah yes, I get what you're saying now. It'd probably been easier to do a shoulder-based launcher design than trying to figure out of such a large launcher would fit on the Stormcrow's rather shrivelled arm. It would look kind of funny. Besides, I don't know about you, but I like my missile launchers to be on the shoulders than on my forearms, if I'm designing a mech. (my Commando not withstanding because again, it would look funny with a shoulder launcher).
That Alt A of the Stormcrow does have the SSRM6s, but the artwork itself that everyone recognizes is of the primary config. It's THAT one that bugs me. If they were using it to represent the Alt A, it'd be fine... they'd just need to strap an LRM20 onto it somewhere as well.
On strictly 'bug me' terms, I don't much like the Adder's design. Neither the original or the redesign, though I still love the cowl on it. What I hate on it right now is that the arms aren't straight down and forward right-angle. They aim outwards a bit, which makes it look like it's running with its arms spread wide. And its feet... I always hated those feet. Two huge Dewclaw back toes and one big but LONG front toe... I was watching one run today, and I kept expecting it to trip on its own feet while trying to draw those boats forward. Especially uphill. If I'd have made one personal change, it'd be to spin those feet so the twin toes are forward, and then shorten all three so they aren't flapping in the wind. You know?