Jump to content

Pgi Made Single Lrm Launcher Useless Again.

Balance Loadout

41 replies to this topic

#41 Dazzer

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 216 posts
  • LocationSpain next to Gibraltar

Posted 20 June 2014 - 10:30 AM

just pull the LRMs and load up with SRM´s , they are in a good place right now

#42 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 20 June 2014 - 01:17 PM

View PostTrauglodyte, on 20 June 2014 - 09:24 AM, said:

You're absolutely correct on this, Joseph. There is one issue with it that I think everyone and their mother agrees with: AMS, dual AMS, triple AMS, AMS range and rate of fire modules, flak module (is that still coming?), and ECM all limit or hard counter LRM use. Know what modules/equipment exist to limit/hard counter all of the other weapons? *crickets*


That AMS consumable module might not happen. Thomas is not working @ PGI anymore and was responsible for that (at least, he told us about it).

Edited by Deathlike, 20 June 2014 - 01:17 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users