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Anyone Else Sick Of Deathmatch?


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#1 Dr HaxZaw

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Posted 20 June 2014 - 04:28 PM

So for those few still left over from the Beta days is anyone sick of playing deathmatches? Would it really be that hard to bring some scenario play into it.

PGI has had long enough to bring this into the game and still nothing has been done.

#2 Hypocrisy

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Posted 20 June 2014 - 04:30 PM

I'd like some capture the flag, free for all, hell at this point I'd settle for a Mr. Universe comp.

#3 Fiona Marshe

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Posted 20 June 2014 - 04:33 PM

It does depend on how much you play. I only get 4-6 matches a day (and not every day at that), so I'm still levelling pre-Phoenix mechs!

What I'm sick of is the mass amount of Meta builds at my ELO and the Charlie Lance PUGs dying so horribly in assaults after only doing double digit damage. Difficult to carry a match when you lose 300-400 tons in the first three minutes.

#4 Funkadelic Mayhem

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Posted 20 June 2014 - 04:33 PM

They are bring a lot of scenario play into the game with clan wars. Off the top of my head Lances can buy dropships, weapons for bases. A lot more just cant remember.

#5 A banana in the tailpipe

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Posted 20 June 2014 - 04:40 PM

View PostDr HaxZaw, on 20 June 2014 - 04:28 PM, said:

So for those few still left over from the Beta days is anyone sick of playing deathmatches? Would it really be that hard to bring some scenario play into it.

PGI has had long enough to bring this into the game and still nothing has been done.


PGI should disable notification if an objective is being capped until after it hits neutral in my opinion.

#6 Dr HaxZaw

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Posted 20 June 2014 - 05:09 PM

Quote

They are bring a lot of scenario play into the game with clan wars. Off the top of my head Lances can buy dropships, weapons for bases. A lot more just cant remember.


Get back to me when you have things like convoy escorts, objective defense (i.e one team attacks one defends, then switch roles), proper clan versus inner sphere matches.





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