JJs should have to take fuel like weapons take ammo. You use the fuel when you use JJs and at some point you run out and have to walk around. This would help very much with the JJs meta builds. I will not even get into the fact that the hitbox registration on mech in the air is so broken it is like we are playing COD with bunny hoppers. You see that all the time in matches now. A mech will just hop around knowing the bug and that dam to him will either not register or be spread out all over him even if we are aiming well at the CT or arm or legs. Just broken.
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Fuel Per Ton For Jjs And Netcode Fix Needed.
Started by Ebonkosh, Jun 20 2014 10:01 PM
1 reply to this topic
#1
Posted 20 June 2014 - 10:01 PM
#2
Posted 20 June 2014 - 10:20 PM
Well, they fire for too long at least and don't provide enough thrust, I think it would be kinda interesting to have them be more like their common descriptions: http://www.sarna.net/wiki/Jump_jets
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