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Melee Weapons For Is Mechs


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#1 Ebonkosh

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Posted 21 June 2014 - 10:04 PM

Give me an axe or war hammer to hit some Clan mechs with since my cent and other mechs have some arms with no weapons. Can we have some of those blue orbs that Jar jar binks used in AOTCs? Give IS something cool thats low tech. Maybe a chain that we can pull lights in like in Mortal combat? it is late so I am out of my mind.



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Edited by Ebonkosh, 21 June 2014 - 10:04 PM.


#2 Levi Porphyrogenitus

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Posted 21 June 2014 - 10:05 PM

First step is adding punches for mechs with hand actuators. Give them a purpose! A better ramming damage system would be nice, too (or collision damage).

Once that's in, then PGI can look at Hatchets (and thus the Hatchet- and Axeman mechs).

#3 Nothing Whatsoever

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Posted 21 June 2014 - 10:20 PM

Yes!



Here is a table I came up with:

Posted Image

I know this kind of work for the game is going to be on the back burner, but once Collision Damage code gets worked on one can hope that this kind of stuff will be included.

What I figured is that any mech could Kick and Charge.

DFA would be available to mechs with JJs.

Punching would be available with mechs that have Shoulders and the Upper and Lower Actuators.

Equipping a melee weapon like a sword or hatchet and so on, would require a hand to hold the appropriate weapon, along with enough free tonnage and crit slots.

More thoughts in spoiler
Spoiler


#4 Tezcatli

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Posted 21 June 2014 - 10:22 PM

I would definitely like to punch the enemy at times. Especially a light that arrogantly runs in close to you.





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