Koniving, on 24 June 2014 - 03:12 PM, said:
Alpha is almost always a premade group.
But beyond that, seeing a premade group and knowing it would cause lots of players to disconnect in open beta. So PGI will never make a show of it.
Thats a sign of how ****** matchmaking works, and how long its been a problem. Even with the annoying matchmaking in world of tanks i can count on one hand how many times i've seen someone disconnect when seeing a premade group.
also part of the problem is alot of the game needs fixed before they could show that information, not just matchmaking.
For example;
- Mandatory Tutorials
- Better C-bill payouts
- Get rid of Ghost Heat
- More than 1 & 1/2 game modes (assault devolves into skirmish with more camping)
- Either a Multiple drop or Unlimited drop game mode with ticket based gameplay, think Conquest in battlefield. it would actually feel like a battle is going on.
- Make an actual base, with objectives in assault, instead of some turrets scattered around an MFB.
- Have a "Stock Only" gamemode to truly get down the feel of how it actually would have been in a real engagement in Battletech.
- Get rid of this stupid rule of 3 bullshit, that ruins having a lance (4 mechs) for groups. maybe someone wants to run a lance of lights, mediums, heavies, or assaults, one of each, etc.
- Have an easy explanation of anything a newbie could need to know that wasn't covered in the gameplay tutorial, not some half-assed youtube video.
Sorry, idk what caused me to go on like that.