Vassago Rain, on 24 June 2014 - 08:23 PM, said:
The issue is that it's the One true way. Actually, it's not the guns themselves that's the big problem, but that when confronted with a billion new weapons (clans), people instantly fall back on the old mainstay alpha striking frontloaded damage beefcake weapons bolted onto a highly mobile jump jet frame.
UACs, LBXs of every caliber, ER lasers, pulse lasers with double normal range, half weight missiles, half weight and functional SRMs, huge streak packs, machinegun boating...it's all worthless, because the game really only has One true way to victory, like early 5th edition 40k.
All the potential in Clan mechs for varied play and loadouts and the meta is still alive and well - CERPPC, LBX-5, Gauss - I mean why even bother putting out varied mechs just have a jumpsniping pop-a-tart game - that's all I ever see whenever I go into a "high-elo" match.