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Stormcrow - No Engine Heatsink Slots

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#1 MasterBLB

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Posted 26 June 2014 - 03:01 PM

Hello fellow mechwarrios

To my supprose,I couldn't put any heatsinks into Stormcrow's engine,as it lacks slots whose should contain.It's 330 engine,after all.
I'd like to ask where can I report that bug?

#2 Turboferret

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Posted 26 June 2014 - 03:03 PM

Working as intended.TM

But no, it really is.

#3 Dymlos2003

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Posted 26 June 2014 - 03:03 PM

All the heat sinks are already in there.

#4 Tynan

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Posted 26 June 2014 - 03:05 PM

View PostDymlos2003, on 26 June 2014 - 03:03 PM, said:

All the heat sinks are already in there.

This. The slots are there, they just aren't empty and you can't remove them.

#5 Draykin

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Posted 26 June 2014 - 03:06 PM

As a Clan Omnimech, even if it did have slots, you couldn't put them in. Internals like that are hard-wired. But don't worry, it has all the heatsinks in there already.

#6 MasterBLB

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Posted 26 June 2014 - 03:24 PM

Well,so it's a visual bug,then.

Edited by MasterBLB, 26 June 2014 - 03:26 PM.


#7 1453 R

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Posted 26 June 2014 - 03:35 PM

All OmniMechs have a fixed base chassis, and rules regarding what can and can't be changed in their construction. To figure out what the OmniMech's base chassis is, swap all your omnipods out once. The empty 'Mech you have left is your base chassis - nothing in that portion of the 'Mech can be changed. The engine is considered a single, integrated unit in an OmniMech - 'Mechs like the Stormcrow with only ten fixed heat sinks cannot stuff any additional sinks into their engine, and 'Mechs like the Timber Wolf with maxed out in-engine heat sinks can't actually remove those heat sinks - they're hardwired into the unit and cannot be removed even if the 'Mech doesn't need them (LOOKING AT YOU, WARHAWK O_O).

This is also why the Summoner and the Nova are often considered disadvantaged/handicapped compared to the Timber Wolf/Stormcrow - both the former 'Mechs are not equipped with optimal upgrades (the Summoner has FF armor, but no Endo Steel, and the Nova has neither upgrade), and unlike a BattleMech, this drawback to those chassis cannot be altered. The Nova gets by due to having an absolutely stupid number of hardpoints and thus being very good for small-weapon boating, but the Summoner got hit really hard by this.

This is also why the Stormcrow and the Timber Wolf are considered the prize 'Mechs of the package - both of them just so happen to line up nicely with the optimal way to build/design 'Mechs in MWO, meaning that their fixed base chassis is not actually disadvantageous in their case. Or at least not enough so to completely mitigate their inherent advantages, as is the case with things like the Adder or the Dire Wolf, both of which suffer greatly from their fixed engines being the wrong size for MWO.

#8 Gyrok

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Posted 26 June 2014 - 03:54 PM

I can actually deal with the Dire Wolf, though the Adder does need...something...more hardpoints, JJs, ECM, something...it is not bad, it is just not good either...

#9 1453 R

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Posted 26 June 2014 - 04:04 PM

View PostGyrok, on 26 June 2014 - 03:54 PM, said:

I can actually deal with the Dire Wolf, though the Adder does need...something...more hardpoints, JJs, ECM, something...it is not bad, it is just not good either...


I’m actually fairly close to basicing out my Warhawks, and to thusly getting Speed Tweak and eventually double basics for my oh-so-delicious Warhawk-B. Did not think I would do that, but the Warhawk is actually surprisingly spry for its size, and can also carry a few extremely lucrative Puglandia armaments…but I stripped my Dire Whales of their weapons/armor entirely. Am actually considering selling the two off chassis to help pay for equipment for the rest of them and get a couple of spare ‘Mech bays. There’s slow, there’s really slow, there’s Ice Age slow, there’s continental drift slow, there’s star formation slow, and then there’s Dire Whale slow @_@.

<-- started in Dragons, moved to Cicadas, transfered to Trebuchets, sidelined Ravens and Jenners, and finally moved to Firestarters, with some time sunk into Lolcusts and Shadow Hawks, prior to the Clans. Just Say No to Dire Whales.

Still, at least the Dire Whale has the advantage of overwhelming firepower. The Adder just doesn’t have anything going for it at all, not with the Kit Fox around. Poor Adder…

Edited by 1453 R, 26 June 2014 - 04:06 PM.


#10 VanillaG

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Posted 26 June 2014 - 04:24 PM

View PostDymlos2003, on 26 June 2014 - 03:03 PM, said:

All the heat sinks are already in there.

No they aren't. The Stormcrow only comes with 10 DHS in the base so those slot are empty and not available. It is the only Clan mech released so far that does not have the additional slot filled up.

#11 Grimm Peaper

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Posted 26 June 2014 - 04:42 PM

The heat sinks should not be locked from you putting more in. You can put MORE heatsinks INTO a clan mech. What you can't do is take out heatsinks to lessen the weight. The Stormcrow had no heatsinks in the main body and you can put more into them. The engine should be the same way. The slots to add more should be there, just like in the mainbody. Otherwise, clan mechs shouldn't be able to add any heatsinks, but that's not how the system is setup.

#12 1453 R

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Posted 26 June 2014 - 05:28 PM

View PostGrimm Peaper, on 26 June 2014 - 04:42 PM, said:

The heat sinks should not be locked from you putting more in. You can put MORE heatsinks INTO a clan mech. What you can't do is take out heatsinks to lessen the weight. The Stormcrow had no heatsinks in the main body and you can put more into them. The engine should be the same way. The slots to add more should be there, just like in the mainbody. Otherwise, clan mechs shouldn't be able to add any heatsinks, but that's not how the system is setup.


Adding heat sinks to a 'Mech's engine, either IS or Clan, entails a modification of that engine - you have to take it apart and reconfigure it to get the additional components in there. An engine and its integrated heat sinks are actually considered a single bundled item in all 'Mechs. Insofar as adding external heat sinks in an OmniMech, all you're doing there is stuffing the sink into empty storage space in the Omnipod and then making the proper connections between the pod's systems and the base 'Mech's interface.

#13 MasterBLB

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Posted 26 June 2014 - 10:24 PM

View PostVanillaG, on 26 June 2014 - 04:24 PM, said:

View PostDymlos2003, on 26 June 2014 - 03:03 PM, said:

All the heat sinks are already in there.

No they aren't. The Stormcrow only comes with 10 DHS in the base so those slot are empty and not available. It is the only Clan mech released so far that does not have the additional slot filled up.

That's unfortunate,the mech really could benefit from it.
Anyway,thanks for clarification.

Edited by MasterBLB, 26 June 2014 - 10:24 PM.


#14 Vassago Rain

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Posted 26 June 2014 - 10:33 PM

Stormcrow doesn't have bonus sinks on the prime, so you can't put any in. If it did, they'd be impossible to remove.

Working as intended.





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