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Game Is Lrm Crazy Again


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#1 Mazzyplz

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Posted 27 June 2014 - 06:36 AM

its not even that lrms are shiny like some say, the entire clan arsenal is shiny; and what we're seeing is a resurgence of LRM, even with modules like the radar deprivation, its pretty overwhelming - so now the flavor of the month is LRM again...
or boating anti lrm modules ditching the old ones

hadn't we JUST gone through this? it begins to feel like a broken record - it seems clan lrms are a bit too good and betty is off when calling missile alert and the ams needs some buffs

players are abusing the glitching betty now, that's what we're seeing in game.

it is forcing me to ditch the modules i used just to buff my ams and jam their radar,
this is insane - get the gameplay to where LRM is just useful enough, if you're going to give me choice of modules don't make the obvious choices take my whole 3 slots

#2 Fut

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Posted 27 June 2014 - 06:40 AM

Dunno about this.

#3 DYSEQTA

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Posted 27 June 2014 - 06:43 AM

You got NARCed and didn't know it huh?

#4 Nicholas Carlyle

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Posted 27 June 2014 - 06:48 AM

Have not seen this at all.

The only reason you see ANY LRMs are the Timber Wolf is packing them as a default, and some 4 mans are using NARC more.

Know what else I'm not seeing though? More than 3 people on a team with AMS in any given match.

Edited by Nicholas Carlyle, 27 June 2014 - 06:49 AM.


#5 Soulblight

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Posted 27 June 2014 - 06:48 AM

seriously how do you know that you get narc'd?

#6 Nicholas Carlyle

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Posted 27 June 2014 - 06:50 AM

View PostSoulblight, on 27 June 2014 - 06:48 AM, said:

seriously how do you know that you get narc'd?


You don't really. I was killed recently because I tried to type out to someone that they were NARC'd and this games chat system sucks.

I made sure to tweet Russ about it, because I was so annoyed.

#7 Dawnstealer

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Posted 27 June 2014 - 06:50 AM

It's just awareness: don't run out into that huge, flat area with no cover unless you're sure you can make it across. I've been on both sides of the LRMs - they aren't overpowered. They're prevalent, but the damage spreads more than it did during the LURMPOCALYPSE (when they'd only hit the CT).

With even minimal torso twisting, you can survive multiple volleys. Oh, sure, you'll be beaten up a little, but you'll still be alive. I'm grinding a Stalker 3H right now (the only one I didn't own), trying out those big 20-tubes on the arms. Even firing off an LRM50 in one salvo, I don't end the game with multiple kills (and yes, I know all the tricks of shooting LRMs to the most effect). I'll get tons of destroyed components, lots of assists, but few kills.

Back during the aforementioned LURMPOCALYPSE, I was getting 7+ kills a game in my boat. This isn't that.

LRMs have quite a few hard counters (ECM, AMS, Deprivation module), including good, old-fashioned cover. Just be aware, torso twist, and don't get caught out in open on your own.

To the NARC statements above, yeah - that's a problem. There needs to be a ))) icon on your screen to let you know, but if you're under ECM, or out of line-of-sight, and you're still getting nailed with volley after volley? Find taller cover because you've been NARC'd.

Edited by Dawnstealer, 27 June 2014 - 06:51 AM.


#8 Mizore

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Posted 27 June 2014 - 06:50 AM

That's just not true!!!

When I play my Raven-3L and try to NARC enemies, then usually only one or two mechs of my team have LRMs... that's frustrating!!!

If you complain about LRMs, then ask your friends to also bring AMS... and pls don't complain if you're driving a ******* slow heavy or assault mech, they are prey for LRMs!!!

Edited by Mizore, 27 June 2014 - 06:51 AM.


#9 Nicholas Carlyle

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Posted 27 June 2014 - 06:50 AM

But honestly...if you are getting hit and you don't see anyone within LOS of you...you're NARC'd.

#10 maniacos

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Posted 27 June 2014 - 06:50 AM

Especially fun if the MM gave your team no single ECM and only a few AMS while the other team has two ECM and LRM-boats everywhere. You can still win this but... the rain getting annoyingly old-

#11 Mercules

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Posted 27 June 2014 - 06:50 AM

View PostNicholas Carlyle, on 27 June 2014 - 06:48 AM, said:

Have not seen this at all.

The only reason you see ANY LRMs are the Timber Wolf is packing them as a default, and some 4 mans are using NARC more.

Know what else I'm not seeing though? More than 3 people on a team with AMS in any given match.

Except for the occasional Kitfox who is crazy enough to bring 3... typically not enough ammo though.

#12 Kampfer

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Posted 27 June 2014 - 06:51 AM

Last 5 games I was TAGing everything in sight and not a single LRM came down, 4th game I died early from an early Guass legging. Scrolled through all my team mates, not a single LRM on any of them. Anecdotes are fun aren't they?

#13 Tastian

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Posted 27 June 2014 - 06:51 AM

I think the only way to tell is have a teammate tell you. When I see a teammate narced, I try to let them know if possible.

Also, Clan LRM launchers are so light, you are almost stupid not to throw at least one on. Which, of course, means that everyone has missiles firing everywhere. This has caused me to make sure I have AMS on any clan mech that can carry it.

#14 Mystere

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Posted 27 June 2014 - 06:52 AM

View PostMazzyplz, on 27 June 2014 - 06:36 AM, said:

it seems clan lrms are a bit too good ...


Huh? They stream, which makes them worse -- unless used for enemy suppression.

So, please explain what you mean.

#15 Mazzyplz

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Posted 27 June 2014 - 06:54 AM

you dont even know when you get narcd

and to top things off the new 10% ams rate module is garbage straight out the gate because AMS is depleted halfway through a match killing missiles that were gonna hit a wall anyway, if you're gonna release that module make it so ams ammo is twice as plentiful, maybe 2000 rounds per ton

View PostMystere, on 27 June 2014 - 06:52 AM, said:


Huh? They stream, which makes them worse -- unless used for enemy suppression.

So, please explain what you mean.



what i mean is they fly a bit faster, and ams is a little less useful vs the stream in the end, even if what you say balances it out a bit

#16 Dano_man

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Posted 27 June 2014 - 06:54 AM

Some games...minimal LRMs and some massive, I have however built the Kit Fox destroyer escort, however I won't run it unless I'm in a premade lance of at least 3 of us because basically I can't go toe to toe with a spider. However from the missile standpoint we can basically stroll across the flat land... ECM, 3 AMS, 4 tons AMS, the Overspeed AMS module, the extended range AMS module. So far it's working well, just don't have alot of extra firepower to kick in.

#17 EyeOne

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Posted 27 June 2014 - 06:54 AM

This is what happens when someone gets LRMed to death a few times in a row and jumps on the forums. I have not seen any evidence of a LRMpocalspe lately. A few LRM deaths? sure. It happens.

View PostMazzyplz, on 27 June 2014 - 06:54 AM, said:

and to top things off the new 10% ams rate module is garbage straight out the gate because AMS is depleted halfway through a match killing missiles that were gonna hit a wall anyway, if you're gonna release that module make it so ams ammo is twice as plentiful, maybe 2000 rounds per ton



No, they need to fix that problem. Not bandaid it with more ammo. Give AMS LOS. Why is that not a thing after 2 freakin' years?

Edited by EyeOne, 27 June 2014 - 06:56 AM.


#18 Fut

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Posted 27 June 2014 - 06:55 AM

All the complaints about LRMs are getting annoying.

Lets all just pretend that this is actually war, and we cannot ask for our enemies to reduce the effectiveness of their weaponry.

Learn to deal with the LRMs. They're in the game until the end, best get used to them - and stop all the bellyaching!

Edited by Fut, 27 June 2014 - 06:56 AM.


#19 Thorqemada

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Posted 27 June 2014 - 06:55 AM

You only get aware of being Narced when Teammates tell you.

Of 5 IS-Mechs i used recently 4 have 20 to 25 LRM Tubes bcs that enable me to avoid the superior direct Firepower of Clan-Mechs while i still can soften them up and distribute Firepower to Teammates in need up to 1000m away.

I took of AMS bcs to often it is dead weight and 50% of its ammo allways wasted on through-cover-shots while no viable number of AMS and Ammo can master the onslaught of LRM 100 to 300 Volleys enemy Teams may unleash - i simply stay in cover until i know the amount of LRM-Rain and if i can handle it while peeking out occasionally.

Edited by Thorqemada, 27 June 2014 - 06:57 AM.


#20 Mercules

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Posted 27 June 2014 - 06:57 AM

View PostJherek C, on 27 June 2014 - 06:50 AM, said:

Especially fun if the MM gave your team no single ECM and only a few AMS while the other team has two ECM and LRM-boats everywhere. You can still win this but... the rain getting annoyingly old-


But your AMS helps, right?





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