Rhinehardt Ritter, on 27 June 2014 - 11:50 AM, said:
Sorry but a 55ton mech should be more agile than a 70 ton mech
Actually, I have ignored none, but keep telling yourself that. Especially since most of the effective weapons between both chassis, IE, ER PPC and LRMS have the exact same range.
Also targeting computer is of minimal use in most Summoner builds, and simply further eats up tonnage it does not have to spare.
Keep trying?
Ultimatum X, on 27 June 2014 - 11:51 AM, said:
1) It's called an exception. Just like all of the Omni-pod quirks we have, all the mech chassis quirks we have.
2) Warhawk has 10 added DHS (not 20). Yes it's a lot but at least on builds using energy/missiles, DHS have value. There is no practical use for 5x JJs. And I don't see you lobbying daily that built into chassis DHS like the Warhawk has should be more awesome either - or that everyone else's added DHS should get nerfed to compensate.
3) Nerfing the effectiveness of Omni-JJs means nothing for the Summoner. It is still only as good as, and arguably worse than, a Shadowhawk or Griffin. Then you'd need to go and nerf every single IS JJ in the game as well, to ... make the summoner less bad.
So feel free to hold fast to arbitrary rules and also cherry picking which arbitrary rules you like (like quirks) and which ones you deem slippery slope, but nerfing other things will not save the summoner.
What the summoner needs is one, simple thing.
Usable Tonnage.
It will not get that without bending the rules a bit, you could remove JJs completely from the Timber Wolf and the Summoner is still a lemon.
It has 20 total DHS. Which is I believe, what I said. Never said anything about 20 extra. And it's a bad exception that sets a bad precedent.