However, dealing damage with Clan weaponry is actually very difficult. Ballistics (not including gauss) are broken up through multi-shots, energy weapons (not including PPCs, but those have the splash damage to reduce their direct hit) have an increased 'on target' time which makes even the slightest twitch will cause a huge loss, missiles stream formations are chewed apart by AMS and SRMs while lighter are still comparable to their IS counterparts.
Also, after SEVERAL days of playing a Timber Wolf and playing, testing, and gritting my teeth with frustration, I started to finally manage a good build and learn how to play it. These are 2 of my best games, but don't be fooled, I still get downwards of 100-300 damage when neutered and focused on. On average I can pull about 550-800 damage with good lance mates and the pugs not getting rolled.
TBR-Damage
Thumbnail below, click to enlarge.

Edited by MauttyKoray, 23 June 2014 - 09:41 PM.