Now how about a high gravity map to negatively affect ballistic weapons distance and a light or no gravity map to help ballistic weapons distance. <and/or heat generation>
And/or you can mix or match...high gravity lava...low gravity ice...high gravity ice...low gravity lava.
Just a few suggestions.
Also...missiles are a part of the game and srm boats and lrm boats are well designed and well played.
They should not be nerfed. It's time to stop messing around with missiles and start letting the players get creative.
If you offer us a "Point Defense" mech I'm sure that will get all missile boat commanders attention.
How about a light mech that can can load out 4 ams's?
It could move quickly from area to area providing ams coverage.
To be fair you could finish its loadout with small lasers, machine guns or a pair of med laser so it isn't overpowered.
Thanks for your game.. Despite my suggestions I really enjoy what it is right now!
Edited by Stab Wound, 01 July 2014 - 12:30 AM.