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Betty Suggestion: 'attention: Foreign Object Detected On Hull'


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#1 Firelizard

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Posted 25 June 2014 - 09:33 AM

So, hows about a warning from Betty whenever a NARC plonks onto our hull? Another option could be a noticeable CLUNK when one hits you, or perhaps both?

I really am surprised one does not get even a fleeting warning that a NARC pod has hit you.

#2 9erRed

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Posted 25 June 2014 - 12:37 PM

Greetings,

Indeed you are correct that there should be some form of sensor warning that a 'very strong signal' is being broadcast from the surface of your Mech.

- From the Lore and Tech manuals the entire mech body is covered with internal and external sensors for almost every function.
- If the standard sensor package on a Mech can detect the emissions of Enemy Mech's at 800m these same sensors should be nearly overloaded with the output of the NARC.
- It's strong enough to cut through any stealth and ECM device that your Mech may be using.
- the missile homing broadcast of the NARC creates fixed signatures for the Enemies missiles, which your Mech's frequency scanning sensor should be able to detect.

All viable reasons to have some form of warning, either 'flashing', 'verbal' or both as this is a very dangerous situation to be in.

- I'm sure that PGI 'just forgot' to include this warning or had not made a decision on what type of warning to issue.
- hopefully on this next patch we will see something.

9erRed

#3 Rando Slim

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Posted 25 June 2014 - 08:19 PM

I was just about to make a thread about this......so thank you and I des[erately want the same thing. A NARC warning would be great, everyone else except you can see it, stupid. You can kind of figure it out after the fact, but by then your dead.

#4 Nothing Whatsoever

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Posted 25 June 2014 - 08:29 PM

That'll be neat to have.

#5 Ryvucz

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Posted 25 June 2014 - 10:38 PM

Too many "hardcore" people would complain (see 3PV), and... team mates should help you out and point it out for you.

#6 Moromillas

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Posted 25 June 2014 - 11:57 PM

From a lore and logic standpoint, yes, yes it should be like that. However there is also the variable of gameplay involved now. Because this will alter how weapons function and how effective they are in the game, weapons will need to be rebalanced. In short, it needs to fit gameplay wise, needs to add to the "fun-ness" of gameplay, not just make sense from a realistic standpoint.

#7 Sh4nk0h0l1c

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Posted 26 June 2014 - 12:10 AM

Quote

From a lore and logic standpoint, yes, yes it should be like that. However there is also the variable of gameplay involved now. Because this will alter how weapons function and how effective they are in the game, weapons will need to be rebalanced. In short, it needs to fit gameplay wise, needs to add to the "fun-ness" of gameplay, not just make sense from a realistic standpoint.


True! But in this case the warning would not affect the functionality of the NARC-beacon...

I like narcing people but ist kinda sad if the poor slob tries to evade the missiles spammed at him, having no clue how the enemy can hold locks on him :P

The warning would, at least, give him the "ok, thats why..."-effect and lower his frustration levels...

And who knows, that'll maybe prevent just another "LRMS OP nerf pls,kthxby"-thread on the forums...

(though the lrm-spamming, due to the free-for-all C3-network that allows EVERYONE to throw missiles at ya without the need to expose their selves, is sooooo annoying...
even more since the Clans arrived...

but thats another topic :ph34r: )

Edited by Sh4nk0h0l1c, 26 June 2014 - 12:15 AM.


#8 Moromillas

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Posted 26 June 2014 - 05:29 AM

View PostSh4nk0h0l1c, on 26 June 2014 - 12:10 AM, said:

True! But in this case the warning would not affect the functionality of the NARC-beacon...

I like narcing people but ist kinda sad if the poor slob tries to evade the missiles spammed at him, having no clue how the enemy can hold locks on him :P

The warning would, at least, give him the "ok, thats why..."-effect and lower his frustration levels...

And who knows, that'll maybe prevent just another "LRMS OP nerf pls,kthxby"-thread on the forums...

The amount of narcs on the battlefield would change due to their change in usefulness. Narcs going from stealth to broadcasting that there's an enemy nearby is a pretty dramatic change.

Well inversely, a team mate could warn them that they have a narc attached. Either way, teamwork is OP.

I know a lot of things in the game can be frustrating sometimes, but that alone doesn't mean it needs to be changed. For example, missiles losing their lock mid flight with a full volley, or team mates rapidly changing targets.

Edited by Moromillas, 26 June 2014 - 05:33 AM.


#9 Sh4nk0h0l1c

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Posted 27 June 2014 - 03:43 AM

View PostMoromillas, on 26 June 2014 - 05:29 AM, said:

The amount of narcs on the battlefield would change due to their change in usefulness. Narcs going from stealth to broadcasting that there's an enemy nearby is a pretty dramatic change.

Well inversely, a team mate could warn them that they have a narc attached. Either way, teamwork is OP.

I know a lot of things in the game can be frustrating sometimes, but that alone doesn't mean it needs to be changed. For example, missiles losing their lock mid flight with a full volley, or team mates rapidly changing targets.


No it wouldnt... NARC itself would just as usefull as before... :)

It would alert the narced player that he has been narced (his teammates recognise it anyway..) but not from wich direction or from whom... ;)

As for now, without a working voip option, or anything related, you just cant rely on your teammates + when betty screams at you "incoming missile" (and she will do so soon, if you got narced) you most likely move to cover instead of checking the chat-window for a "Watch out Moromillas, you got NARCed!!!"-message... :ph34r:

#10 Armament

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Posted 27 June 2014 - 03:02 PM

View PostRyvucz, on 25 June 2014 - 10:38 PM, said:

Too many "hardcore" people would complain (see 3PV), and... team mates should help you out and point it out for you.

It's not always easy to type in the middle of a match.

Edited by Armament, 27 June 2014 - 03:02 PM.


#11 Torgun

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Posted 28 June 2014 - 02:09 AM

Narc warning needs to happen now when Narc is really effective with LRMs. We should not be dependant on teammates warning you about this since we have no ingame voip. When you're last man standing, who's going to warn you then? Narc warning or else narc needs to have a shorter duration.

#12 Moromillas

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Posted 01 July 2014 - 05:19 AM

View PostSh4nk0h0l1c, on 27 June 2014 - 03:43 AM, said:

No it wouldnt... NARC itself would just as usefull as before... B)

What? That's a huge drop in usefulness, there are strategies that involve stealthily placing a narc and not being seen. When you place a narc and they get a warning about that, well there goes your strategy, that completely changes how you can use narc.

#13 Kaeb Odellas

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Posted 01 July 2014 - 07:16 AM

View PostMoromillas, on 01 July 2014 - 05:19 AM, said:

What? That's a huge drop in usefulness, there are strategies that involve stealthily placing a narc and not being seen. When you place a narc and they get a warning about that, well there goes your strategy, that completely changes how you can use narc.


It would make NARC an immediate suppression tool, as that warning would tell your target "GET TO COVER RIGHT NOW" instead of having to wait for a stream of missiles to show up. It would then be very useful to NARC multiple targets instead of just one, as you can suppress all of the NARCed targets instead of just the one target your LRM buddies should be focusing.

#14 Moromillas

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Posted 01 July 2014 - 01:55 PM

View PostKaeb Odellas, on 01 July 2014 - 07:16 AM, said:

It would make NARC an immediate suppression tool, as that warning would tell your target "GET TO COVER RIGHT NOW" instead of having to wait for a stream of missiles to show up. It would then be very useful to NARC multiple targets instead of just one, as you can suppress all of the NARCed targets instead of just the one target your LRM buddies should be focusing.

That too I suppose. Weapons fire is also a suppression tool. I too would want a notification, but not if it comes with the cost of making a weapon or tool useless or less effective. Does anyone remember when narc was useless and no one took it? I'm not sure I want to go back to that, I'd want a variety of valid weapons in the game.

#15 Valten

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Posted 08 July 2014 - 01:39 PM

+1 I would love a warning. As is my team mates have a better idea that I'm narked even if they don't have LOS to my mech.





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