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Not A Framerate Problem; Hang On Kill


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#1 Macksheen

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Posted 02 July 2014 - 11:32 AM

Before the patch, sometimes at the end of the match, the last kill would generate a very slight pause before registering w/ the yellow note and the end of match event.

Now, when I kill, I get a pause. It almost looks like my network is hitching. From a FPS perspective, outside the game monitors (Razer) show my FPS is not reducing - but there is a pause.

It appears to occur BEFORE any death or explosion animation. I shoot, pause, then the guy explodes and dies.

And, since I'm likely brawling, it's a very clenching-moment before I find out if I've just died ;-)





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