stjobe, on 03 July 2014 - 02:04 PM, said:
Interesting, I'll have to do a few more test runs then. It was pretty consistent in my 171 kph TDK.
What?! Base jumping in a Commando is a way of life, man! Stop trying to repress me, man! Not cool!
itis also possible I didn't hit all the same cliffs, clipping hazards, or the same angles as you. Or they just hate Commandos. I definitely need to give them many more runs before I make any definitive "conclusion", just not seeing it so far, though I can see with all the sheer drops (most of which are enough to conceal an Atlas, and hence, more than 2 levels high) in HPG can be an issue, and where Alpine, Trampoline and Mordor have their definite danger spots.
YueFei, on 03 July 2014 - 02:06 PM, said:
I have no issue with fall damage being in the game. I'm even totally in support of having major leg damage from big drops.
The problem I have is that the current threshold is set too low.
An F-18 can drop 6 meters onto much flimsier landing gear, and that thing can mass 20+ tons. An F-14 probably passes the same test, since both are carrier aircraft, and that thing masses 30+ tons. They'd hit the ground at 10+ meters/sec from that height.
Right now our fall damage threshold is set to 10 meters/sec of vertical speed. I'd recommend bumping it up to 18 meters/sec before fall damage even kicks in.
airframes also are designed with significantly more "give" or ability to bend and contort (the SR71 and Concorde being two noted for actually becoming longer at max speed) than armored combat vehicles. The joints do give more flex than a tank, obviously, but it's still not terribly elastic.
Lukoi, on 03 July 2014 - 02:08 PM, said:
It's not a game problem. It's a very simple piloting error that you can easily overcome with much less practice than say, learning to Gauss effectively.
I actually take noticeably LESS leg damage in my lights than I did previously, simply because I can control when it occurs...when I take "dumb" leg damage now, it's almost always my fault for leaping or failing to feather JJ's. The other tiny percentage belongs to those in big mechs who cannot be bothered to veer ever so slightly to avoid rubbing armor off of me (or they cannot see me).
sans the possibly ego-flaring criticisms, I largely agree with your salient points.