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Remove Leg Fall Damage

Balance BattleMechs

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#61 Carrioncrows

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Posted 03 July 2014 - 02:41 PM

View PostBishop Steiner, on 03 July 2014 - 02:27 PM, said:

I'm referring to the elasticity of the airframe itself. Yes the Mech has legs, those joints though, beyond mechanical levers, don't have any inherent elasticity.

Yes and no, Molyomer is exactly that, elastic. Yes PGI's artistic license to make turret rings and hard metal joints

Quote

If the airframe did not have flex, then even the flex ot the landing gear would not be sufficient.


really, got something showing the clipping was fixed? Because that is not HSR. And as of the time they pulled it, the actual warping had not been fixed. Since it was no longer an in game issue, I can't imagine they spent time fixing the netcode after. But hey , I could be wrong.

Not wrong so far about people way over exaggerating the issue of fall damage.


The clipping has been fixed silly sir.

Why do you think you don't rubberbanding everywhere when you hit another mech.

sure it occasionally still happens but it is no where near what it was.

Did did you think collisions (I.E. knockdown) was somehow magically the cause of this?

#62 Biaxialrain

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Posted 03 July 2014 - 02:45 PM

Keep the fall damage, it makes sense.

Bunch of cry babies when it comes to what they want or don't want in the game.

Instead get rid of ghost heat and damage while overheating.

Weapons that overheat should damage the area or armor near where they're attached to not your CT.

Edited by Biaxialrain, 03 July 2014 - 02:46 PM.


#63 Livewyr

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Posted 03 July 2014 - 02:50 PM

View PostBishop Steiner, on 03 July 2014 - 02:28 PM, said:

not sure that isn't a slight exaggeration on Frozen City. I was running my SC all over it last night, without noticing any issues.


10% was an exaggeration- yes. Issues namely are around the edges of the glacier, (not the drop itself, that *should* hurt), but the uneven mini-geography near it.

#64 Bishop Steiner

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Posted 03 July 2014 - 03:06 PM

View PostLivewyr, on 03 July 2014 - 02:50 PM, said:


10% was an exaggeration- yes. Issues namely are around the edges of the glacier, (not the drop itself, that *should* hurt), but the uneven mini-geography near it.

crap... Biaxialrain is agreeing with me? I MUST be wrong then. :)





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