My suggestion is that we bring back R&R not just as a balancing factor but also as an immersion factor.
Here's how it could work.
- The number of players buying and fielding a weapon sets the demand graph
- The developers could set a "Supply" limit which will affect equilibrium prices
- Developers could set some "Flash news" like "High Powered Capacitors are low in supplies due to a civil war on Capella, causing sky rocketing prices for PPCs and Gauss Rifles"
- Another one could be "Due to new trade agreements between Aldis Industries and Ceres Metal Industries, there has been a large surplus of Short Range Missile Packs.
- ALL mechs will receive the standard 75% Free R&R, But the mech cannot drop till it is fully repaired
Market Graph with Supply Shortage
Market Graph with Demand Shortage
Other Possible Features.
- Mech Salvage and refitting. A player has a chance to salvage a piece of equipment from destroyed components or mechs that he downs. Lets say our player scores a headshot on the enemy mech, The CT and everything else is left intact, so our player has a slim chance to salvage the undamaged components like the Engine or a laser that was untouched.
- Pilot insurance. Mechwarriors can choose to forgo all salvaged components, and pay a small fee of 20000 C-Bills. in return, the insurance will compensate you 75% the value of components that were destroyed
Pilot Insurance Case Study
In this case study, the pilot has suffered a devastating loss resulting the in the destruction of his right and centre torso, we look into how the pilot insurance can help less daring Mechwarriors who don't particularly fancy the idea of high risk high reward.
I sincerely believe that this could potentially create a dynamic balance that could ease the "Balance tension" between the devs and the community. Nerfs need not wait 2-4 weeks to come, a simple change in demand and supply will steer the market in a way that will discourage certain build but still leave the option to be fielded if the pilot was desperate enough.
Please offer your feedback .