

Old Player Returning, Need A Good Medium.
#1
Posted 07 July 2014 - 11:10 PM
Own only Hunchies and Cicada, Looking for a versatile Medium to buy.
Not spending real $ for it.
Suggestions pls.
#2
Posted 07 July 2014 - 11:20 PM
#3
Posted 07 July 2014 - 11:24 PM
If you really like SRMs though, the Griffin is also pretty nasty currently.
I don't have experience with the Wolverine, but it's ballistic mount hangs at hip level, which is kind of a serious drawback compared to the Shawk.
A fourth option is the Blackjack, but it's harder to use than the heavier mediums due to lower armor and lack of lateral arm movement. In its favor though is that it's pretty small, allowing you to use bigger mechs for cover.
#4
Posted 08 July 2014 - 12:28 AM
Wolverines, much like Thunderbolts, suffer from being too bulky for their weight, and from the fact that one of their energy hardpoints is always in the head, and that means just one slot, so a medium laser at best. In lore that should have been a ball turret, but in our game that's just a fixed forward-facing mount.
#5
Posted 08 July 2014 - 12:38 AM
#6
Posted 08 July 2014 - 12:58 AM
#7
Posted 08 July 2014 - 01:31 AM
#8
Posted 08 July 2014 - 02:02 AM
Also, take a look at the clan mech release schedule as you can contemplate the nova and the stormcrow (i'll recommend the stormcrow even though i don't own one yet). You should have time to save up cbills if clan mechs interest you till its release.
#9
Posted 08 July 2014 - 04:15 AM
N0MAD, on 07 July 2014 - 11:10 PM, said:
Own only Hunchies and Cicada, Looking for a versatile Medium to buy.
Not spending real $ for it.
Suggestions pls.
Some solid mediums.
Shadowhawk as everyone said is a pretty good one. It's like a Hunchback with jumpjets and super limited torso twist and vertical aim. Use streaks to make up for the low number of arm weapons and to help deal with lights. 5M is the best one in terms of starting out.
Visibility from cockpit: Awful.
Griffin is a solid missile/energy mech with jumpjets and far more jump potential. 3M is a good introduction due to its XL engine and pre-upgraded nature.
Visibility from cockpit: Best you'll ever get from an IS mech.
Kintaro is a solid but jumpless mech. Its combination of arm-mounted energy and arm/torso mounted missiles gives it a great versatility. The use of missile doors on the center torso also increase its survivability. So long as you have a launcher in the center torso and the door is closed you get 10% extra damage resistance. My favorite build runs an LRM-20, 2 SRM-4s and 2 Streak-2s with some medium lasers and a tag. The KTO-20 is pre-upgraded.
Visibility from cockpit: Really solid. There's a horizontal bar in the way of left and right sides which are iffy. Kintaro's arm range is great enough to shoot beyond directly behind itself (so with arms, it can reach and shoot things beyond 180 degrees in either direction; literally meaning you can shoot behind yourself and just reach over to shoot a bit further without having to twist around). (Edit: Words were missing)
Wolverine is a bit of an underdog because people haven't really been willing to try it. However, being the shortest 55 ton mech with the smallest side torsos makes it seem nearly invincible provided you keep it pretty fast or don't go solo-brawling against a lot of enemies. I personally enjoy this mech more than any of the other 55 ton battlemechs. A combination of LRMs or Streaks or SRMs with good medium lasers will make any build pretty solid. The light nature of its optimal weapon systems makes it easy to run a standard engine. And the ballistic variant works great with a combination of streaks, AC/10 and an MG. Its incredible ability to jump to immense heights is also quite enjoyable considering that its best trait is vertical combat (super bunny hop brawling! Not to be confused with poptarting.) Wolverine is likely to get a hero soon as noted thanks to NGNG's requests for Wolverine builds for a hero.
Visibility: Great in all directions except down. Remove the head energy weapon. Wolverine is the only IS mech aside from the Battlemaster that could compete with Griffin's visibility, though it falls short of the Griffin and surpasses all other mechs.
Edited by Koniving, 08 July 2014 - 10:41 AM.
#10
Posted 08 July 2014 - 05:10 AM
Average 1 kill, 2 to 5 assists 200+ damage.
I need a good build, and i will invest in Armor and DHS.
Suggestions pls
#11
Posted 08 July 2014 - 05:12 AM
All three Griffins and other two Wolverines are brain-dead easy to use and pretty effective even against Clan scum.
Shadowhawks are average. They are good, they have wonderful shoulder mounted ballistics, but they feel sluggish, clumsy and fragile compared to Saber mechs.
edit: too late
Edited by Kitane, 08 July 2014 - 05:13 AM.
#12
Posted 08 July 2014 - 05:15 AM
Kitane, on 08 July 2014 - 05:12 AM, said:
All three Griffins and other two Wolverines are brain-dead easy to use and pretty effective even against Clan scum.
Shadowhawks are average. They are good, they have wonderful shoulder mounted ballistics, but they feel sluggish, clumsy and fragile compared to Saber mechs.
edit: too late
I will be buying other Mediums.
TY.
#13
Posted 08 July 2014 - 05:16 AM
#14
Posted 08 July 2014 - 08:46 AM
#15
Posted 08 July 2014 - 08:54 AM
Fourth week of August you can pick up the clan made Nova for c-bills, but you wont see the powerful Stormcrow until late october.
#16
Posted 08 July 2014 - 10:00 AM
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