Posted 09 July 2014 - 06:49 AM
The best Jagermech build I have piloted is based off the Rifleman from the original game. It requires picking up the Firebrand, but the thing will destroy people.
You do an non-XL engine, with two AC/5s and two ER Large Lasers. Then you have a pair of mediums lasers for close range duty. I think I have three tons of ammo for the ACs, but it might be two. This thing is very brutal. Basically, you put the AC5s and large lasers on chain fire. Finally, you have an dual LL and dual ML on group fire.
To play it, you basically focus on solely displacing people. You just harass with it. Because you have a non-XL engine, you can take a beating, and sustain fire longer than other mechs might. When I see a target, I zero in on my target with chain fired Large Lasers, and then once I'm sure I've got the target, I open up with chain fired AC/5s. Basically, I focus on whoever the secondary mech is firing on a friendly to drive them off and reduce the damage the main combatant is taking. Once they've been pushed behind cover, I bring my guns around on the primary target. You basically spend most of your time changing targets and scaring the hell out of people.
It's a really good focused build, and the AC/5 rate of fire gives you an audio clue to how quickly you can disapate heat and fire the large lasers. Plus, the AC and ER Large Laser ranges synergize well.
The thing is good in a brawl too, but not its strength.
All in all, I really recommend this build. Since most peple go for more DPS, you have a better survivability when you go toe-to-toe with a more tricked out version of the Jagermech. Also, more than one guy has tried to take off a torso in hopes of getting my XL engine, only to have me finish them off with my remaining AC5, Large Laser and Medium laser. It's very flexible.
The only downside is you have to buy a Firebrand, but it's still the best purchase I've ever made in the game. I can easily get 550 damage in a match, but 600 is more common.