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New Starting Locations


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#1 SeanM

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Posted 10 July 2014 - 01:33 PM

With Huge maps like Terra Therma and Alpine there should be 4-5 opposing start points for teams to add a bit of dynamic to the regular grind, especially in skirmish.

There are plenty of benefits to multiple start locations for either teams

- Lance rushing to certain spawn points to pick off the 'slow movers.'

- Boring game dynamics that are map dependent. summit in TT and mount alpine

- Give scouting bit more importance. Why scout if you know where they start and where they are likely to go.

- Use more of the environment that these maps have.

- Might keep a few people more entertained and not demanding new maps.

- How hard could it possibly be to add this?

#2 ztac

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Posted 10 July 2014 - 01:43 PM

Is this for real? The only entertainment would be for the faster mechs or people that could get in weird positions.
Slow mechs would be extremely vulnerable right at the start of the game. I have as is had a stalker almost down to 0 armour almost at the start of the game as the other team could attack me almost straight away.

If anything the whole team needs to start at the same point. And I really fail to see how this would make the existing maps better, as it is they are very boring now.

The real problem is the maps themselves , they have choke/advantage points and that makes the gameplay predictable.

#3 Hellcat420

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Posted 10 July 2014 - 01:44 PM

they need to make more maps and game modes(especially game modes that dont consist of deathball up and attack the center of the map 90% of the time)





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