Going from 1 AMS to 2 or 3 doesn't seem to make as big a difference as it should, all 3 of the AMS shoot the same incoming missiles making them entirely redundant. Like I said before, occasionally it seems like 2-3 ams will perform properly when covering allies but not on the mech thats using them. I tried out the kittyhawk with 3 ams and it was unable to shoot down a simple 30 clan lrm barrage from a timby. It barely got half the missiles, that's a terrible trade off for the weight + ammo.
I see tons of people commenting on the forums about how AMS is the new meta and how it is the counter to lrms. But I don't get it have these players just not tried it out? It isn't nearly as good as people make it out to be, in fact half the time it literally doesn't work.
Another odd bug is that if say 3-4 people are shooting lrms at you, the AMS doesn't seem to intercept anymore of the missiles than if 1 lrm is shooting you. So say 1 guy is shooting you, the ams might shoot down 20 of 30 missiles, but if four guys are shooting you it still only shoots down 20 of say 120 missiles. It's like the AMS bullets literally can't hit the missiles unless its targetting them, when you would think the sheer volume of bullets would take out say 50% of all incoming missiles, regardless how many there were, and maybe more if they are all coming in at the same angle.
Edited by Dakshinamurthy, 11 July 2014 - 07:47 AM.