Trying to quick launch midday on EU Servers for a single player takes about 1 minute time until you get a match.
Trying the same with TWO players takes average 10-15 minutes. HOW can this be possible?
And plz dont say its calculating a balance and the matchmaking needs therefore more time. Because the battles just DON't seem to be balanced.. if enemy loses only 2 mechs while our team gets whiped out, how is that balanced?! Better less calculation, and faster match finding..
Or the "feature" to choose that u dont care coming into a bad situated battle.
The funny thing is: if we split the group and try to find matches on our own, we are happy with only 1 minute of waiting again. Sadly in different battles, but with only about 5 seconds difference in waiting time. We want to play, not to wait.
There MUST be a way to speed up the matchfinding for group launches. Because it's a game killer if teamspeak friends can't play with each other. Only at the evening it's realy "playable" as a group, with waiting times about 2 seconds to 3 minutes.
PLEASE fix that. And don't say it's impossible. It just feels brocken. And it's EVERY DAY the same issue.
Today we tried to play from 1:15pm to 2:00pm. We had only two battles!! (THANK YOU MATCHFINDER!!)
And guess what? First battle we got whiped out.. 10 enemy mechs survived. Second battle our enemy was no challange. We lost like.. I dont know.. 3 ppl.. There is no balance at all. So please make the group launch quicker.
My brother now decided to dont play any more till evening. Because it's too long waiting. After he left the group it took 1:30 minutes for me to find another battle. Alone. That sucks.
