Vindicator Jones, on 09 July 2014 - 09:19 PM, said:
Hi Guys,
Has anyone else noticed that the Dire Wolf CT fix has now gone in the absolutely other direction.. Ive noticed that now all my side torsos are getting completely destroyed so easily and not very much damage on the CT.
I now feel the direwolf is extremely fragile as I am loosing so many weapons every match due to side torsos being blown off..
Personally I rather have the old problem back.
Curious as to what other people might think.
speaking as the direwolf being one my fav clan mechs and my experiences killing them im seeing no problem with direwolf CT at least nothing bad enough to stand out.
I think the problem is more hit detection where you have one game where most shots werent registering right then the next game every shot registers properly so even in exact same situations you die 2x faster.
ive blasted LBX60's (2 20s and 2 10) from mire direwolf into the nose cone of other direwolfs at like 100 meters and had one time it strip armor nice butter other times it takes like 3-5 salvos just to get their armor off and almost dead.
dont get me started on the damn lights.... as always WHEN IM piloting my light everything connects but vs my LBX60 ill blast stationary ravens, firestarters or spiders from pointblank into the CT and they just hop away like nothing happened.
poor jenners though... they never seem to have hit reg issues and with a clean shot just drop.