I'd love to see an 16 vs 16, with each alpha lance fighting each other, each Bravo lance fighting each other, etc, with a tunnel or corridor leading to a central fighting arena.
Something similar to this starcraft map
Each team has a lance drop in each of the four starting base areas. The lances can't move into the central area until they've taken out their corresponding lance from the other team, then each surviving lance moves into the middle. Make each corridor into the central area have turrets defending it for whichever lance 'won' in that area, so if one team won 3 of the individual lance fights, the team with only one lance left can play D and force the other team to fight through their turrets. I'm sure I'm overlooking a hundred ways this would suck or could be abused, but I think it sounds cool.
Edited by Votanin FleshRender, 12 July 2014 - 04:57 PM.