Void Angel, on 18 July 2014 - 03:31 PM, said:
PS:
Uhm, no. Patch notes for the win, bud.
Well, it's got an effectively shorter range, because of the spread. The pellets do damage out to longer ranges in part as a way to mitigate the effect of all that scattering; but because of that same scatter, its effective damage at longer ranges will be less at any range the AC/10 is still doing anything at all.
If you're not hitting with the center of your LB-10X spread, you're using it wrong. The LB-10X has faster projectiles, so hitting a fast target with the center of your spread is much easier than hitting with the AC/10 round - but if anyone is thinking of taking it as a hedge against bad marksmanship, they should stop right away.
Because of the LB-X series' scatter, it is imperative that your own accuraccy be dialed in.
Nope.
Check Smurfy (pulled directly from the game files), in game (hover stats), and in combat (mount one, find a target at 1500-1600M and watch the reticule go red).
Even today I shot a few people at 1200-1400M, so they're still hitting that range and making people think twice about going in that direction.
The LBX isn't classed as an Autocannon as such.
So the ranges are:
AC/2 - 720/1440
AC/5 - 620/1240
AC/10 - 450/900
AC/20 - 270/540
LB 10-X AC - 540/1620
C-Ultra AC/2 - 810/1620
C-Ultra AC/5 - 630/1260
C-Ultra AC/10 - 540/1080
C-Ultra AC/20 - 360/720
C-LB2-X AC - 900/1800
C-LB5-X AC - 720/1440
C-LB10-X AC - 540/1080
C-LB20-X AC - 360/720
As for always hitting with the center - not
always.
Used at long range especially, hitting them with the edge, and having the slew of explosions in front of them makes them go the other way, to avoid moving into the wall of lead, which means you can guide a target to some degree.
However, since I switched to using LBX10s over AC10s / 20s my damage output (on those mechs that use them) has increased 3-4 times, my overall K/D has gone up .7pts, and my Jager is one of (if not the) best mech I use in terms of damage dealing and money making.
It's because you just don't have to stop firing.
12 Heat Sinks is enough to run heat neutral just shooting the 2 LBX10s. So with a 250+ and double heatsinks, you only need
6 engine heatsinks to cover the LBX10s and engine heat. That leaves 4 internal DHS (equal to 8HS) to cover the 2 Medium Lasers (on my Jager at least).
The means you can just fire nonstop till you run out of ammo if you need to, without overheating - even in Caustics Caldera and Terra Therma in general, and just flay your target to death with continuous fire and copious amounts of screen shake.