101011, on 17 July 2014 - 04:52 PM, said:
Correct me if I am wrong, but I thought that the limit of jumpjets a 'Mech could mount was the same as the walking speed of said 'Mech, quiaff? For example, the Nova, moving 5/8, could mount a maximum of 5 jumpjets moving it the same distance as if it walked those 5 hexes. How could there be a light walking 6 but jumping 11?
You're totally correct, movement points are the same for walking and jumping with standard jumpjets, I was thinking improved JJs, which do let you jump farther than you can walk. That said, in game right now horizontal thrust is next to nothing, and you bleed off momentum from whatever direction you were moving in at an insane rate. There isn't really a reason for limiting horizontal mobility with jumpjets like this, since horizontal jumping doesn't confer any extra advantage beyond moving the same speed on the ground.
I would just like to see jumpjets that allow speedy horizontal movement, more conservation of momentum, and certainly more height than what is possible now. There are way better ways to fix jump sniping or make it harder to do without ruining jump jets.
Edited by Postumus, 17 July 2014 - 09:17 PM.