I'm considering buying the Elite Founders pack, but I'm not sure which Mech to get (torn between Cat and Atlas). Since the Founder Mech will have an increased credit income, I'd rather get one that has a higher potential profit margin.
WIth this in mind, here's the question: does anyone know how the in-game economy will work with regard to Mech classes?
In World Of Tanks the higher the tier, the more expensive the tank is to run, with the highest tiers (8/9/10, depeding whether you're on premium or not) being unprofitable by design, while the sweet spot for earning credits is tier 5/6. On the other hand, tier 8 premium tanks practically print money, but they're completely outside the tech tree...
Will we have something similar in MWO? I'd hate to get a premium Atlas that struggles to turn a profit, or learn too late that I should've gotten it instead of the Catapult...
Edited by costi, 20 June 2012 - 05:32 AM.